Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
The Story of the Game I just Finished 20 Minutes Ago (noncanon)(obviously)
The Third Battle of Bonadan was not a long one- a substantial Trader Fleet showed up at the system to reclaim the Star Forge from the remainder of the Galactic Empire, as the Empire had been reeling back from a series of blows from the Ascended Advent and New Republic for a time.
The Traders immediately began to bombard the planet and destroy the orbital infrastructure, only to be utterly surprised by an Imperial fleet rivaling their own. The Imperials weren't supposed to have this kind of firepower, but the Traders engaged anyway. After only a few short minutes, the Imperial fleet had successfully routed the Traders and began to replicate their TIE Escort Cruisers.
The Imperials advanced further towards Trader Space and eventually triumphed against the two major threats that were the New Republic and the Triple Alliance, crushing all opposition and instilling fear in every citizen's heart; letting them know that the Empire was the only true power in the Galaxy.