Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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Rebel Alliance Shield (Games : Sins of a Solar Empire: Rebellion : Mods : Star Wars: Interregnum : Forum : Technical Support : Rebel Alliance Shield) Locked
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Dec 31 2018 Anchor

Morning, Afternoon, Evening, and Happy New Year Eve


Thank you, first and foremost for the this mod... I love you. Now my question has to do with the Planetary Shield Generator of the rebels is research-build-able, but when actually place, I see the "shield bubble" around the planet, but it the ability states, disabled. Is that a bug?

Planet Shield Gen

Oh, also, just noticed that the Gravity Well thing does not work eitherGravity Well

Jan 1 2019 Anchor

1. It's not a bug, that's just a fancy optimization I tried to use on the shield generator to make it more efficient. If you see the shield it should be working. I may also change this in the future.

2. The Star Wars faction's Interdictor station works differently from the Vanilla race's Phase Jump Inhibitor. It works like an Imperial Interdictor Cruiser, where it will totally prevent the enemy from jumping, but it needs to be manually turned on and will run until the station runs out of Antimatter.

Edited by: GoaFan77

Jan 2 2019 Anchor

Oh Cool! Thank you for the info Goa! Love the mod

The shield gen does not seem to do what I thought it should :( It still shows the bubble but when attacked, even when fully upgraded, it still lets my people die lol


The Gravity well thing, I did not know that! Thank you, I prefer it that way to be honest. Rather have it prevent ships from coming in or slowing them down from further away than keep them in planet :D

Jan 2 2019 Anchor

Here's what the shield generator actually does:

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65% damage reduction from bombing, as far as I can tell, that's it. I always get Area Shields, but as far as onscreen stats go, it appears to do nothing:

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User Posted Image

Never noticed until now...

Edited by: LoC978

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