Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
Filters and Air Bottles are now required for masks/closed circuit suits, keep an eye on their condition and make sure to pack spares!
Multiple variants are available, each with their own qualities.
Pairing well with our new radiation system, Filters and Air Bottles add a new dimension to the Zone Economy.
Manage your supplies well, lest you be caught on a raid without adequate protection from the Zone’s unforgiving environment.
******* EPIC!
Awesome would be animatons of changing filters for gasmask. Just like in Metro series.
We're looking into new animations for things like this, no promises however :)
I really hope that you make it, adds a lot of atmosphere and immersion to the game :D
Yep sometimes animations make games really immersive :o !
Good to know :)
A great concept, but I do have one concern. What about if you remove a gasmask? I know that in MISERY I tend to only wear a gasmask if I'm near an anomalous area, as the breathing sound bothers me. Will the mask retain the current filter or will it be put in your inventory? If it retains it, will there be a possibility of it emptying or filling upon loading a save, like with ZoA's mags?