Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
"Welcome to the Skadovsk, Stalker! Find a table at the bar and get drinking, or pull up a chair by the stove and chat with the locals..."
Inspired by the Metro series and the unfortunately cancelled mod 'The Gritty Zone', we’re trying to give bases in Stalker a more organic, lived-in feel.
We’ve rebuilt the Skadovsk's interior from the ground-up using original and brand new props to create a cosier, more realistic Stalker camp.
Wow fantastic. I think there's always been a silly disconnect in the "safe" locations. Inside a ship, pretty good spot to hide from MAGICAL DEATH WAVES, and mutants. Inside a flimsy train station with almost no defences, flimsy sheet metal window covers and brick walls? Stupid idea. Great to see you're making the safe areas look more built up and secured.
It's good to see someone doing this, I can't understand why TGZ did all the work they did to the Zaton map and then did not re attach the map to the others before releasing what they had so we could at least use it in the regular game. A real waste.
It'd be great if you could squeeze a first floor into Yanov station when you do there.
"Welcome to our new humble vessel !" :D
God damn it man, I alwasy felt something is missing in Skadovsk ! now it's going to be fixed ! :D thanks a lot guys !
Make this for Misery and I will love it.
Just giving you an idea because misery with this will be amazing.
Please don't ask stuff like this on the Redux page. Also, it will be hard to make this compatible with misery, because MISERY does this, too, but in smaller amounts.
This is Redux, lets enjoy that ;)
(I don't want MISERY to become the new "Complete" where it's an obligation for every mod to be compatible with it, I hope you understand).
Cheers, and nice work beac.
Damn straight. Though I'd be more inclined to compare misery to oblivion lost.
In the end, all my hopes for a proper stalker experience lay on this mod, it should be to me what AMK was back in SoC.
Beautiful, I suppose you made some changes to Janov as well? :P
Ah, the Skadovsk... My home away from home in zone in the Zaton area... Looks different from what I remember, which is a good thing in this case. :D Nice work as always. :>
"Welcome aboard our badass swamp icebreaker, hah!"
Cozy.
Guys have any idea for improve shaders?btw good job