Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
Something a little different this time, this is just a nice shot of one of the brand new areas we've created for the mod - a fleshed out smaller warehouse building in the Jupiter Factory complex.
The factory itself was processing a lot of stuff, so surely they needed somewhere to store things, right? Well, now you can explore it.
This area has a fire, so Stalkers will dynamically come here and camp for a while.
With more places like these, there should be a lot more interesting gameplay around the factory complex.
Nice. I think adding campfire spots would make the game even more alive. I've been tracking this mod for years, keep up the good work!
"Stalkers will dynamically come here and camp for a while."
Does this include Bandits and/or Duty? And if so, would it be feasable to lie in wait to spring an ambush on said groups?
All factions, including new Merc and Ecologist patrols. Ambush whoever you like ;)
Ah that's awesome to hear. Is it possible to join a faction?
Not properly, but you can do new jobs for factions and ingratiate yourself with them more.
Looks great, Beacon :)