This mod aims to enhance the vanilla games graphics. I did not make any of the textures or levels or meshes for this mod. How to install 1. Copy bin_x64 and gamedata to the root of shadow of chernobyl. 2. Open bin_x64 and create a shortcut of xrengine.exe. 3. Open properties of xrengine.exe shortcut and add" -steam". a) Example of target "D:\Steam\steamapps\common\Soc Enhanced\bin_x64\xrEngine.exe" -steam 4. Have fun!

Description

Small update to the user.ltx to majorly improve visuals and make all god ray types look good plus an update to the engine.

Preview
Stalker Shoc Enhanced v1.1.17
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DjTechnics
DjTechnics - - 4 comments

How to increase the font size? The text in 4k is very small.

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Vega10XT Author
Vega10XT - - 150 comments

You'll have to edit the original game translation and edi the font ize there and if you want the UI to be bigger you'd need to edit UI xml's also.

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mu_saltarelli
mu_saltarelli - - 2 comments

Do I need a previous version of the patch? if yes, which the order of installation?

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Vega10XT Author
Vega10XT - - 150 comments

You can download v1.1.15 and then update that to v1.1.17 with no issues.

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Guest
Guest - - 690,701 comments

I tried downloading the 1.15 pack and adding 1.1.17 on it however I got it to run, but when I click settings, it crashes to desktop and repeats that there was an error in the OGSR code that it couldn't find "next" in selection to it. Only this problem occurred, which I was able to make a game and everything but not do settings. Any tips on it? I followed the installation guide with x64 and x86 but both seemed to do the same error each time.
Here's the detailed report from the engine itself :
Expression : FATAL ERROR
Function : CScriptEngine::lua_pcall_failed
File :
d:\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
Line : 52
Description :[CScriptEngine::lua_pcall_failed]: Invalid key to 'next'

See log file and minidump for detailed information.

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Vega10XT Author
Vega10XT - - 150 comments

Strange. Try installing 1.1.15 then 1.1.16 then the engine update then install 1.1.17 and you should have no issues.

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Thricee
Thricee - - 142 comments

Same thing happened to me with clicking on settings, game CTD's right away - it worked 100% fine before the update. (Fun so far)

Edit: This is what the logs giving me.

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uixmlinit.cpp
[error]Line : 176
[error]Description : XML node not found
[error]Arguments : video_adv:cap_3d_scopes_fps_factor

Edit 2: Installed from 1.1.15 to 1.1.16 to Engine Update to 1.1.17 and the issue persists unfortunately

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Vega10XT Author
Vega10XT - - 150 comments

Fixed the issue. Just downloaded 1.1.17 again and overwrite files and it will work. I forgot to add a config.

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Thricee
Thricee - - 142 comments

Appreciate the help, it works now. Did have to start a new file because I got a crash when loading and the log said something about a sleeping bag, wasn't that far anyways. Maybe I'm crazy but the grass seems taller than before and there's no way to adjust it down? Only it's density and distance. I was getting 60 FPS pretty much maxed out before, I'm hardly pushing 40 in cordon now. It could be something on my end, I'll tweak around

Edit: Did a little messing around, tweaked some things in the Nvidia panel and things seem ok now, time to enjoy!

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Vega10XT Author
Vega10XT - - 150 comments

I am glad it is fixed now. If you want to adjust the height of the grass you can adjust r_detail_scale in the user.ltx.

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Thricee
Thricee - - 142 comments

Man, was playing for several hours yesterday, got up to Army Warehouses and then I noticed peoples flashlights started acting completely weird (The beam seems to be below their feet and pointing to the wrong side, seems to be only certain npcs (others have no flashlight) I reinstalled all the update files and it still persists, I guess I'll try a full reinstall. Another observation - I noticed these weird black clouds that come out of NOWHERE and darken the whole area really quickly and cover up almost all the skybox, is that normal?

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Vega10XT Author
Vega10XT - - 150 comments

That's not normal I will get a fix out soon. It shoud be easy to fix.

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