Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Mutant health | Locked | |
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Jan 28 2019 Anchor | ||
I seem to remember that mutant health was nerfed in 2.2 However i find it too easy to kill them now. How do i revert to 2.1 values without impacting the rest of 2.2 changes ? Any help would be great thanks |
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Jan 28 2019 Anchor | |
Only the Gigant was nerfed, plenty strong enough still. I don't know where you heard that. Mutant path finding was improved in 2.2 which made them quicker to react and 'find' you. No changes were made to player damage except the knife re-balancing. |
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Jan 31 2019 Anchor | |
Health was not touched on any mutant. Pseduogigant attack is only thing nerfed, to prevent random crashes due to ragdoll animation/physics. Weapon damage is not changed either, with exception of mentioned knifes and axe introduction. -- |
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Jan 31 2019 Anchor | ||
I guess because everything run smoother it's easier to kill mutants. I have yet to see that 30 cats party running around makes me looking for reload button. |
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