Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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constant crashes when loading saved games (not quick saves) (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : PC setup : constant crashes when loading saved games (not quick saves)) Locked
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Jan 16 2018 Anchor

im finishing in Jupiter and its happening so often now that the game is unplayable


Exception reason:

xrEngine.exe caused ACCESS_VIOLATION in module ..STALKER Call Of Pripyat\bin\xrGame.dll" at 0023:0C1B0AC0, CxIOFile::Scanf()+148848 byte(s)

Registers:

EAX=A385F2A0 EBX=A385CA20 ECX=00000000 EDX=00000000
ESI=00A03750 EDI=00A036BC FLG=00210202
EBP=00A0379C ESP=00A03660 EIP=0C1B0AC0
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


anyone have any ideas?

ive tried lowering my settings to medium and deleting most of my old saves

its completely broken, about 50% of my saves get corrupted now. im having to replay huge portions of the game, most recently the bandit ransom - it autosaves after you pay them, then when i want to load back (because when you leave I roll a "give me you all your stuff" tax from the second bandit) it crashes of course...

Edited by: ceran5

Jan 16 2018 Anchor

At the Jupiter plant? Zombies without weapons can cause crashes when the game loads. Try lowering switch distance to 30 metres, loading, and then if successful, move away and save again, then set your switch distance back

Jan 16 2018 Anchor

near the container warehouse , outside the train station, it doesn't matter . the most recent save i make is always corrupted now

jasper34
jasper34 MISERY PR Lead
Jan 16 2018 Anchor

I've played at least 4500 hours of 2.2, and never had problems like that. I suggest backing up your saves and doing a fresh installation following these directions: Dropbox.com

I'll quote myself from the front page "Controllers, psy beasts and zombies DO NOT CORRUPT SAVES. If you are unable to load a save by lowering your switch distance to 20 or 30, loading save, and saving again, then restoring your switch_distance, post a link to your full log and we can verify if you have an otherwise corrupted save. Saving within switch_distance of alerted zombies can make your save not load, but it is not corrupted. the above work-around works EVERY time."

Jan 16 2018 Anchor

thanks a lot it worked! although i got another crash after another hour and a half of play, at least I know a workaround now.. thx again

jasper34
jasper34 MISERY PR Lead
Jan 17 2018 Anchor

The real workaround is not to save without finishing off nearby alerted zombies.

Jan 17 2018 Anchor

hmm it stopped working - the latest crash i mentioned was near the parking lot anomaly in Jupiter, changing the switch distance to 10 or 15 still results in a crash, including a previous save at the Mobile Lab. The save before that (at the train station) works even with my default 300 switch distance. I might have seen some zombies in between the train station and the other saves but are you sure they're the problem? a few days ago I was in the middle of the Jupiter plant, literally saving with several zombies chasing me, and the games loaded fine

jasper34
jasper34 MISERY PR Lead
Jan 17 2018 Anchor

The scan(f) crash is quite unique. Is that what is in your log?

Jan 17 2018 Anchor

nope dont see any mention of it in my log or anything else that sticks out

this guy seems to have had the same problem, including the scan(f), in a previous version:


Moddb.com



Edited by: ceran5

jasper34
jasper34 MISERY PR Lead
Jan 17 2018 Anchor

Scan(f) is related to zombies, if that IS NOT what you have, it is something else, post your log. That fix is for the zombies, not a 'fix all'.

Jan 17 2018 Anchor

actually i'm blind it does mention scan(f) in the log


Ufile.io


thanks

jasper34
jasper34 MISERY PR Lead
Jan 17 2018 Anchor

scanf() is only related to zombies. The case you found is from years ago, not 2.2. The only fix remains the same reduce your switch-distance, kill any zombies within your radius, save, restore your switch_distance, and resume.

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