The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Toxic air but it works on OWA, every faction that spawns in toxic areas will start with a basic gas mask, surplus helmet can now use filters (just a QoL) and i reduced the weight and cost of the oxygen tanks and filters. original creators of the mod are credited. I tested this while having mcm and modded exes on, so if it doesnt work make sure you have those. To install, simply drag and drop the gamedata into the directory or use Mo2
billions must patch for old world
Can you make an adaptation for Toxic Rain?
Moddb.com
Also can you update this adaptation using this stuff?
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I think that Toxic Air must be only near toxic swamps, near toxic anomalies and near toxic anomaly fields.
Because it's to illogical, especially NPCs without masks at the territory where toxic air can be.