The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A pack of S.T.A.L.K.E.R. 2 build's exoskeletons improved and adapted to be used.

Preview
S.T.A.L.K.E.R. 2 Build Exo Pack v1.0 (GAMMA compatible)
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Reconboi
Reconboi - - 57 comments

How did you precure this model? or did you create from scratch?

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hoffzen
hoffzen - - 4 comments

came from the old stalker 2 that was cancelled.

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android_paperclip
android_paperclip - - 205 comments

RIP

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android_paperclip
android_paperclip - - 205 comments

holy **** these look amazing! no pressure but it'd be super cool if you did more S2 2011 ports, but just these alone are more than perfect <3

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BadRusMan Author
BadRusMan - - 38 comments

Not much intersting there, but thx for the review!

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Yozhia_Phryabzkir
Yozhia_Phryabzkir - - 235 comments

for some reason, looks very sus

M.imdb.com

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android_paperclip
android_paperclip - - 205 comments

lmao

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BadRusMan Author
BadRusMan - - 38 comments

Thx!

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Guest
Guest - - 689,458 comments

Would this conflict with innumerable character kit?

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BadRusMan Author
BadRusMan - - 38 comments

As it is written in the description - no. The pack is fully adapted for Anomaly/GAMMA+Dux's innemurable characters kit mod.
Check the readme file inside the archive or installation instruction above for more info.

HF.

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LoneWolfLazarus
LoneWolfLazarus - - 264 comments

Before I download this mod and install it (which by the way, looks absolutely banging might I add, most excellent work!) I have a question:

Would this mod work with **** alone with other mods, or does it really exclusively require G.A.M.M.A. as well? I use my own personal mod build/batch/list which is the equivalent of the size of G.A.M.M.A. if not slightly more. Containing some mods similar to G.A.M.M.A. and from G.A.M.MA.too that I have integrated into my own version of S.T.A.L.K.E.R.: Anomaly, mods that I personally find thee 'best' lore-friendly and 'additional experience enhancement' mods for S.T.A.L.K.E.R.: Anomaly. It's not about conforming or evading the G.A.M.M.A. Modpack by the way to any who may wonder since 80% of most new S.T.A.L.K.E.R.: Anomaly players tend to dive into trying G.A.M.M.A. first before they ever think about constructing their own version of the game. For me it's more of a consistent goal for me to keep pushing my knowledge and understanding of both modding in general and modding S.T.A.L.K.E.R. games, after all, been modding games for over 10+ years now. Whether I am installing and editing or just installing.

So yeah, if you could let me know if you know that at all, if it'll work with **** on it's own without G.A.M.M.A. then do tell. I'd be very appreciative! Cheers! :)

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BadRusMan Author
BadRusMan - - 38 comments

If a mod uses standard or DICKS models - the mod will work as intended.

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LoneWolfLazarus
LoneWolfLazarus - - 264 comments

Thanks man, props to ya!

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BadRusMan Author
BadRusMan - - 38 comments

NP, enjoy!

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etyczny
etyczny - - 67 comments

bad colors, this helemt looks like empty pail in my opinion

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BadRusMan Author
BadRusMan - - 38 comments

What color should be there in your opinion?

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EricSol
EricSol - - 280 comments

hahaha wth.. how can you be so petty when someone did such an amazing job, even explained everything in detail.
Shame on you for not even answering the author.

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bhelen
bhelen - - 525 comments

Looks like you can see through their neck at a high enough angle.

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BadRusMan Author
BadRusMan - - 38 comments

That is true, but not so visible anyway.

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Guest
Guest - - 689,458 comments

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gobravo
gobravo - - 144 comments

This is a stand alone? Will work with HD models?

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BadRusMan Author
BadRusMan - - 38 comments

should probably work

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Guest
Guest - - 689,458 comments

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