The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Yet Another Addon Inspired by IgorNitch's Work(YAAIIW)

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Routes Rework
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KappaEta
KappaEta - - 12 comments

Oh, this makes my OCD relax xD
Thank you for this!

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SkinnyTalls99
SkinnyTalls99 - - 763 comments

My game crashes whenever I start a new game with this with the following log:
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/anomaly\gamedata\scripts\se_zones.script:97: attempt to index global 'txr_routes' (a nil value)

stack trace:

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SuperGopnik Author
SuperGopnik - - 18 comments

Yes, I have encountered that too, gonna release the fixed version

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jeffrey11t1523825168
jeffrey11t1523825168 - - 28 comments

Does this work for expanded starting location addon ? Moddb.com

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GabeCPB0
GabeCPB0 - - 354 comments

Thanks, I've just tried it out, and it works nice. Thanks for sharing your work!

Edit: A year later, and I am of the opinion this is one of the most important addons for Anomaly. Nowadays, it crashes with some addons, but still works with version 1.5.1!

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Vakkeran
Vakkeran - - 81 comments

It works great. An optional addition I would make is to have the routes that are just roads between areas be accessible by default. For example Cordon to Garbage and Garbage to Rostok Bar.

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quambo
quambo - - 30 comments

I want to permanently hide one route. No need for NPC unlocking...

I'll attempt reverse engineering this.

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