This is what you're thinking, R6 Twitch Female Voice replacer! Good for your Merc or UNISG playthroughs!
This is a rework of Ayykyu's Voiced_Actor_Framework.
Requirements:
Recommended to use with:
This addon adds:
- Muffle sound effect if wearing helmet or an outfit with helmet included(may be disabled with MCM!)
- The same sound effect won't repeat twice in a row.
- New pain sound effects.
- New wounded sound effects.
- New exhaust sound effects.
- Voice for reloading weapons, 3 level voices depending on if you're in combat and its intensity.
- Voice for throwing grenades, 3 level voices as above.
- Squad Commands (now working properly).
- Now you can disable the squad requirement for reload and grenade throwing voices with MCM!
Note: If you're using Dynahud or any other mod that overrides zzz_player_injuries.script from BHS, you must put this addon above of it in your Mod Organizer! - Thanks to Sxnner.Idfc
Now you can disable the English voice lines with MCM! if you want to play with neutral female sound effects.
Optional Patches For-----------------------------------------------
Body Health System Redux (Link)
- Replaced default pain sound effects from BHSR.
- Patched muffled sound effect using outfits without helmet included.
Mags Redux (Link)
- Patches no reloading voice sound effect.
INTIMIDATE ENEMIES INTO SURRENDERING (Link)
- Replaced default custom intimidation sound.
- Must use MCM to change intimidation sound to custom.
PSY STRESS (Link)
- Adds fear sound effects when the addon and patch are installed.
FOOD, DRUG AND DRINKS ANIMATIONS (Link)
- Replaced male sound effects with female custom ones.
Changelog
-v1.1 08/03/2023
- Added muffle mask effect for every sound, created script for detecting if the player is wearing a helmet or an outfit with helmet included. It works for every addon y patched (inspired on Grokitach's one).
- New function that ensures the next sound effect will always be different to the previous.
- Fixed Voice Squad Command not working properly.
- Replaced some male voice effects i forgot to.
- Added 2 MCM options to configure if you don't like Muffle effect or the requirement of being in a squad to tell callouts as reloading and throwing grenades.
- Removed some redundant code i made.
- few changes for every patch.
-v1.2 08/03/2023 (HOTFIX)
- Fixed uniqueRandom function.
-v1.3 08/04/2023
- Modified ayykyu's actor_speak function, now takes 2 more parameters, that helps to make the uniqueRandom function optime so don't spam every tick, what helps wound and pain effects always be different to the previous.
- Fixes for magsredux patch because of modified actor_speak function.
- Sound effects and voice volume lowered.
-v1.4 08/04/2023
- PSY STRESS support; new scared/fear sound when psy health is low.
- FDDA support; replaced male sound effects with female custom ones.
-v1.4 08/05/2023
- New MCM options for English voicelines.
FanArt: EDICH-art
Let me know if you should have credits!
Do Tachanka voiced actor please 🥺
Maybe :)
review?
dokkaebi next please
Dokkaebi was my first option, but most of her voice lines are about hacking.
I don't like voice actors for stalker but my god you did such a good job with this one!
Wow I am so impressed with the part in the video where you put the mask on and it muffled her voice.
I might actually give this one a shot due to the level of detail you put into it.
I think the people who gave it a low rating did not even consider how much work you put into this.
10/10.
Thank you! the addon was released with some problems and without many features, but i'm still updating it!
You are very welcome best of luck to you! :)
This mod is shaping up super nicely, well done author!
Would you consider adding a patch with FDDA support ( Moddb.com ) for item use sounds?
Thanks!
Done!
Incredible.. Thank you!
oh hell nah
Can't wait for the Tachanka one
Love it! It was a shame that I couldn't use voiced actor with the female sounds mod cause my girl would yell like a 50 year old Russian during a firefight. This is very quality- dependence on squad is a great immersion enhancer, as are muffled sounds.
I'm glad you like it!
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : C:\anomaly_src\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...es/anomaly 1.5.2/bin/..\gamedata\scripts\axr_main.script:260: table index is nil
heh bro, there is a conflict when I install the BHS patch, perhaps because I use this addon Moddb.com
Hello! The axr_main.script is not part of my add-on, nor the one you mentioned. However, yes there is a conflict with BHS that causes the muffle effects to play when your legs are wounded, even if you aren't wearing a mask but an outfit.
Idk why it crashes but my addon doesn't seem to be the problem.
It's strange, but I have a crash with your addon, if I turn it off, then the save is loaded normally, Idk why is this happening, because I don't use ARX
Btw there was no such bug in 1.0 version of the addon
That's because axr is also not part of ARX, it's a little confusing due to the similarity of their names.
Though, my addon have a dependency on axr_main.weapon_is_zoomed if you're using "intimidate enemies into surrendering" the error might be solved if you disable the addon as well as my patch. Thats a way to solve it, but you probably have an addon that overrides the axr_main file from de engine.
oh how similar names trigger me, I always confuse them xdd, in general I don’t use the addon that you indicated, and I didn’t patch it, strange, I have no idea which addon can overwrite this file, can you tell me where it is this script i will try to find overwrite or something like that, it's just that your addon doesn't overwrite so many files and axr main is not one of them
In general, the error occurs only if I put a patch on BHS in your addon, i.e. FDDA / Mage Redux do not break my save in any way. I'll check again with disabled Dynahud, maybe it's because of him that passes idk
As I suspected, the conflict occurs when Dynahud is enabled, I hope this information will help to make a patch for your addon, or the author of Dynahud will make it, I don't know)
The best way solve it is puting my addon above Dynahud in your Mod Organizer :), If I wanna patch it I would have to make 3 patches for the 3 different BHS patch options that dynahud provides D:
Just added a note for that with your credits, thanks for the feedback!
That is, it is necessary that DH overwrite it? Okay, I'll check it out and report back. If everything goes well, I'll let you know
Eee... It worked
NICE
Able to get this to work with War Nymph? Moddb.com
I took a look and yes it should be able to work with War Nymph as long as you don't install any of its (sounds) options.
Wooo ty for letting me know
Would it be possible to add breathing sounds? For the gas mask option.
There are already breathing sounds for gas masks :D
are the sounds not playing?
No, if I open up the console thing with `, it gives me a red line saying it's missing an ogg D:
edit: i reinstalled it with mod organizer 2 this time and it still gives me that its missing a total of 8 oggs
I don't use any of the optional patch mods so I went with default.
Something like "ogg missing commentary" yes it even happens to me, i didn't add commentaries to the sound effects metadata so that error shows, but don't worry the sounds will play even if the engine doesn't find them.
The breathing effect still not playing? you should have at least <60% of stamina for it, let me know.
I tested my add-on without patches and add-ons (only MCM) and works fine, but i forgot to delete debug print lines :P
It did work when I drained the stamina. I was confused because the base game has a constant breathing sound when you get a closed helmet. My bad.
Any chance of this mod getting constant base breathing sound in a closed helmet when still full stamina? Or is there a tweak I can make in a script file to do that?
Feels strange being in the zone without my constant gas mask breathing to keep me company.
Aside from that this is pretty great.
Nice mod, but needs to have ogg-comments added.Yes I know, the sounds still play .. but the spam of errors does cause game to stutter, among other possible issues such as NPC not reacting to sounds as they should as the engine can't read required sound info.
not sure what i did wrong but i have both voice of the male merc voice yelling in combat and twitch voice for the reloads and stuff. I cant seem to get just the twitch voice working