The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Adding phantoms that appear when psi-health is low, they look and move like real mutants, but die as regular phantoms (and do some psi dmg on collision with player).

Preview
Phantoms 0.1
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bvcx Author
bvcx - - 2,140 comments

Interesting, checked this page for the first time after release and saw 12k downloads hmmm... Would you guys mind leaving some feedback about stutters (if it does stutter for you) and how often it happens?

Thought this still has like 50 downloads and was about to terminate addon coz of possible stutters on spawn xd

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TacoWithChela
TacoWithChela - - 306 comments

interesting one, always though the psy sistem needed something like this in vanilla + more fear when you are low of psy health

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Oni_Barix
Oni_Barix - - 97 comments

Very neat mod! If I can make a request would it be possible to add a feature where controllers spawn phantoms of random mutants when near them? Also that would have to be compatible ( probably via patch ) with Arszis controller overhaul.

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bvcx Author
bvcx - - 2,140 comments

With Arszis controller overhaul you will already get these from this addon, since he has aura that reduce your psi health.

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Arcanforge
Arcanforge - - 81 comments

Don't starve Stalker
Interesting addon, added to the later list to wait for updates :)

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Guest
Guest - - 690,469 comments

I swear, I saw a request like this in the Anomaly discord. Mageeek

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bvcx Author
bvcx - - 2,140 comments

Probably by me, throughout the year, was just tired of waiting ;]

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NekousagiKorouYTttv
NekousagiKorouYTttv - - 226 comments

Good mod, it has scared me like 2 times already

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AVEismaschine
AVEismaschine - - 264 comments

Interesting concept, but good lord that's masochistic! I always hated the phantoms gameplay wise, if you aren't on an even spot of land with long sight lines, they very easily hit you and ruin your psi protection fruther without any real way of stopping them without just waiting in an open area for a long time.

Lost Alpha added them to Controllers, making them a massive pain to fight as the range they could appear was easily 50-100 meters across.

Anyway, interesting idea, and seems folks like it! Great job!

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PossuM
PossuM - - 322 comments

Combine this with psy stress if you enjoy suffering

Moddb.com

[rant]
I was moving to Cordon when a Psy-Storm hit and I ate the first wave, reducing my psy-health to less than 50%. It was also the time of evening where both night mutants and dynamic nocturnal mutants kick in.
As I wait out the storm, I hear growling outside. At this point I have no idea if it´s a night mutant or a phantom. After the storm I look around but can´t see any mutant at all, so I head back to rookie village. As I enter the village, the guards report seeing a Chimera and tons of gunfire erupts, so not a phantom. Gunfire dies down but I still hear growling, very close to the house I am in. Has the Chimera won? I look outside but don´t see a single Stalker. I decide to go to bed. I look outside the next morning and see a Snork running outside, with not a single Stalker in sight, again. At this point I honestly think mutants wiped out rookie village. I look at the PDA and Wolf and Fanatic are still alive, so can´t be?! The Snork enters my house, I shoot it, it disappears into thin air. I leave the house and see other Stalkers walking out of their houses, and Wolf standing behind a bush. I exit the village and go north. A bit south of the building where I hid from the psy storm yesterday, a Chimera! I start blasting it and it disappears into thin air. Absolute 10/10 mindfuck.
[/rant]

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ElCaz4dor
ElCaz4dor - - 193 comments

This mod goes hand in hand with Psy Stress... The line between what's real or what's not becomes a blur.

Especially if you play without companions.

Though it appears that other stalkers react to phantoms, they just don't shoot them. But out there, in the field, everything's different.

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