The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Stalker_Boss made 1.5.1 compatible version of the previously popular "First Person Death" by AyyKyu
Does this work with iron man save?
I don't believe so. As far as I know it is just a tweaked version of the original to work with 1.5.1.
It doesn't work still with Iron man save =\.
Понятно, опять фиксить, чтобы после смерти выходило в меню, а не грузило ласт сейв
this addon is same as this Moddb.com or it has anything to do with it, can be used both?
One is for player, another is for NPCs, can use both.
cool, ty 10/10
thanks <3
friendly npcs not shooting at me if i killed one of them? is this normal?
If your goodwill is high enough, friendly factions wont care if you kill one or two sometimes. Has nothing to do with this mod.
Does it need a New Game?
I don't believe so.
Very cool, thanks a lot!
Hi, I have a bug with this mod. When I press 'F' to sleep at the darrk valley bandit bed, my game immediately crashes. I have troubleshooted all of my mods and figured out the issue was with this mod.
so this doesn't work with azazel apparently
the game crashes when I want to go to sleep, how to fix it?
Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: No such operator defined
stack trace:
crashed when try to sleep, fix please
Strange, but when I'm going to sleep, I don't have any crashes. But idea with autoloading sucks for me. How to make when I can return to menu like without this mod?
I had same problem with crashing while trying to sleep.
To solve this problem you have to delete the line for autoreloading last savegame. Helped for me .. no more crashes or issues.
Hope this will help u guys.... good hunting Stalkers!
Can you mention which line specifically, perhaps which file. Not seeing anything mentioning auto reloading in ayukyu_fp_death.script
hi!
how about blackout death screen? or may be fixed camera to the actors ragdoll (eyes) with blackout?(dead air)
didnt try already, but i wonder what if actor death caused by grenade explosion?
or
what if i delete this?
-----------------
level.add_cam_effector("camera_effects\\surge_02.anm", 444, false, "ayykyu_fp_death.final_death")
level.add_pp_effector("actor_death.ppe",445,false)
level.add_pp_effector("rcom_actor_death_quick.ppe",446,false)
-----------------
does it disable death animations?
nah. it doesnt work :/
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1.5.2?