Add new scope. and a few guns along with it. Blah Blah 50 characters
THIS ADDON IS ABANDONED. Or maybe not. I know how to add scopes to weapons now. making this addon super obsolete in the current state. can't even recommend it. ver 2.0 maybe coming since i ported more guns from taz 2.0 for my own game. will remove a lot of guns from 1.2 and add more guns that aren't already in vanilla anomaly.
I OWN NOTHING. ALL CREDITS GOES TO TAZ'S DEVELOPERS.
Requires : Modded EXEs
1.2 Is the final version. You're on your own from this point. I can't afford to spend any more time on porting weapons from unfinished mod. Things are broken because they are unfinished. And fixing them all is just out of my hands. All i did was copy and paste.
You have PERMISSION to do anything with this addon. Good hunting Stalkers. Til then.
MOSIN'S TEXTURE IS BROKEN. STRONGLY AGAINST USING IT ON ANYTHING OTHER THAN DX8/9
Disclaimer : All my previews are captured on the lowest graphic settings. Everything can look very differently on your end.
Scope added
- HAMR (press Grenade Launcher key to change between top and bottom sights)
v1.24
v1.23
- For people who already have this addon do not redownload. Follow instructions below.
- Fixed M14 DMR Mag redux for real this time
- Go to configs\magazines\w_hamr.ltx and change {wpn_type63taz_new] to [wpn_type63taz].
- Fixed Mosin's icon
- In configs\mod_system_mosintaz.ltx. Change as followed. inv_grid_x = 65 inv_grid_y = 76 ui_icon_mosintaz.dds > ui_icon_taz.dds (Do not copy paste)
- I'm a big dummy
v1.22
- Added animation file for Mp5 and M249. They both should be useable without vanilla's animation now. (meaning you can use this with addon that replaces both weapons)
- M14 DMR is also likely to be safe
v1.21
- Fixed Mosin missing icon
- Fixed error when mounting PU scope on Mosin
- Fixed Mags redux for Extra weapons
v1.2 Extra weapon added
- M14 DMR
- M249 SAW 2021
- Mp5 2021 All variants
- These Weapons are separated from the main pack but requires the main pack
v1.12
- Fixed missing texture
- Should not be possible to mount grenade launcher now (it was crashing the game since these weapons are from beta version and do not have animation and/or model for it)
v1.1
- Fixed M16 EOTech crash
- Removed unused files
- Mags Redux patch
v1.0 Weapon added
- M4a1 (2021) (TAZ 3.0 Upload date don't know what else to name it)
- Fn F2000 (2021)
- Mk14 EBR (2021)
- AK12 Predation
- Ruger Mini-14
- W1200
- LR-300ML (2021)
- M16 (2021)
- MK18
- Daniel Defense M4V5
- M4A1 War Hero
- M4A1 RIS (2021)
- (Bonus option) TAZ's Mosin Nagant (DX8/9 Only)
HAMR Top sight
HAMR Bottom sight
F2000 (2021)
F2000 with HAMR
MK18
MK14
AK12
Mini14-Ruger
LR300
M16
M4A1
M4A1 with EOTech
Daniel Defense M4V5
M4A1 RIS (2021)
M4A1 (War Hero)
M16 with AC10632
W1200
Vanilla's AC10632 (custom reticle)
Vaniilla's ACOG (custom reticle)
Vanilla's EOTech (custom reticle)
Mp5
M249
M14 DMR
Would an old save crash if I was to install this or would I have to start a new game?
No. But it will take some times before npc spawns with the weapons.
Don't delete the old save though.
The game will crash if you load a save that has guns from this mod while the mod is not loaded. But no new game needed
спасибо вам за порт оружия! Есть пару нюансов, w1200 надо опустить ниже перезарядка сломана, m4a1 custom приклад отсутствие текстуры, приклад подсвечивается синим, прицелы ведут себя странно, видать конфликтуют с другими аддонами, а в остальном всё работает отлично огромное вам спасибо! Патч на mag redux был бы к стати
Спасибо! Вы используете EFP или GAMMA?
Можно еще скриншоты с отсутствующими текстурами и прицелами?
mags redux patch too?
Done
also forgot to mention
that the scope doesn't have the 2d sprite
just letting u know at front with both hamr and the acog with the weapon pack
Hmmm.. It works like it would in TAZ though. Kinda confused. Mighta missed something.
Edit : Yeah i don't see any 2d sprite in TAZ for these.
What about animations? Blindxside or ?
This uses TAZ's animation, And Blindxside will work not with it. Give it a try in debug mode.
Совместим ли с BaS?
Он не падает, но все еще требует дальнейшего тестирования
i have a problem with that mod
especially with the reticle
Cdn.discordapp.com 1
Cdn.discordapp.com
problem 2
Can't see the first picture but yeah. reticles on vanilla's scope is a little bit broken, still fixing it. It was much worse before.
I didn't break it, i swear...
больше пушек богу пушек!
Disk.yandex.ru
Disk.yandex.ru
Disk.yandex.ru
у дробовика перезарядка сломана, на 3 скрине m4a1 приклад синий отсутствие текстуры и с прицелами беда на 2 скрине! Нет я не играю в GAMMA и EFP, у меня стандартная 1.5.2 c B&S+положение EFT, может кто из ребят мог бы помочь и адоптировать под этот прекрасный аддон прицелы из B&S и спасибо за исправление с mag redux
Перезарядка дробовика, к сожалению, из бета-версии 3.0.
у меня нет знаний, чтобы исправить это в настоящее время
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_f63366a1e4d3e064d01cfd5f7697b18a>::()::<lambda_8ff847804b34679ea0a148a1fcb21e5d>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 366
[error]Description : fatal error
[error]Arguments : Duplicate section 'hamr' wasn't marked as an override.
Override section by prefixing it with '!' (![hamr]) or give it a unique name.
Check this file and its DLTX mods:
"d:/games/s.t.a.l.k.e.r anomaly\gamedata\configs\system.ltx",
file with section "mod_system_hamr.ltx",
file with duplicate "mod_system_new_scopes.ltx"
Incompatible with mod LEWD - THOMPSON SMG MODERNIZED, 'cause this mod have HAMR scope too. Maybe this info will be helpful)
try deleting mod_system_hamr.ltx in the configs.
Yeah, i already fixed that, thx. I wrote my comment just for info)
It's great, Thanks! now people can see at least one incompatibility before they decided to use this.
При надевании прицела ПУ на Мосинку происходит вылет на раб. стол.
in the mod_system_mosin_taz.ltx file (configs folder), write the line - scopes_sect = scope_mosin
Can I use this with BAS ?
совместим с BAS
My fingers itch, I'm dying to try that FN F2000... I can sniff the cheese
Only DLTX is installed, full vanilla game.
Some aim positions are misplaced
FN2000 Hud and aim position is misplaced.
M203 won't work, but you mentioned it.
Nagant sunlight reflection is strange
Need screenshot of fn2000 to see if i can do anything about it.
Do they have non-empty reload animations?
I believe all of them yes.
mosin is made of a mirror) shines strongly. how to fix it?
No idea everything is using original textures. What directX is it?
DirectX 11
Happens with TAZ 3.0 Beta as well. seems to be require significant tinkering with texture. I might be able to fix this someday, But it's definitely not soon.
very sorry..
м 203 не работает, скорее всего нет модели
these textures are missing
DLTX_HAMR.1\gamedata\textures\mp5lng_mod\wpn\ru556
Yup. fixed on the next update.
I love me some new ARs! I'll have to give it a try with GAMMA.
Working fine so far! The ACOG reticle is a little off but nothing game breaking.
is this package compatible with MWpack DLTX?
Yes
I have another question, what about the MP5, MP5TACO, MP5SD Gunslinger package that also brings a new model of MP5, is it compatible with the Extra weapons of the latest version?
Only If they do not replace vanilla's animation and sounds.
I understand, I will carry out my own tests over time, thank you very much for this great work
большое спасибо вам за то что потратили на нас своё время, может когда нибудь мы увидим от вас ещё порты!
Expression : m_Motions.size()
Function : CKinematicsAnimated::Load
File : ..\xrRender\SkeletonAnimated.cpp
Line : 857
section 'wpn_mp5sdtaz_hud'
model 'dynamics\weapons\wpn_mp5\wpn_mp5sdtaz_hud'
stack trace:
I'm guessing you have Mp5 replacer addon installed?
Привет, без обид, ну когда смотришь на эти иконки. Плакать хочется.