The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Allows you to spend new game loadout points for a companion ;]

Preview
Companions in loadout 0.3
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bvcx Author
bvcx - - 2,140 comments

Does anyone want to see a possibility to buy (for some time) companions from traders?

Edit: decided to add into PDA addon.

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Cr3pis
Cr3pis - - 296 comments

Slave trade

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bvcx Author
bvcx - - 2,140 comments

Did you rate it 1 already? I'll find you. (Or it's probably one of those who scared to death of MCM)

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Ra30R3
Ra30R3 - - 397 comments

Было бы интересно, если это работало так (примерно):
У торговца можно заказать наёмника/напарника, уточнив для него ранг, оружие и его живучесть/броню. Ну и выбор фракции, если у нейтрала заказываешь или определённой фракции, если покупаешь у фракционного торговца.
Типа есть запрос на напарника-снайпера из свободы, используя заложенные функции подбора снаряжения из Loadouts, ему предоставится снайперская винтовка, одна из доступных его рангу и фракции, со 100% вероятностью.
Или, хочешь себе ручного броненосца с пулемётом из долга, у Петренко покупаешь нужного бойца, который будет в скине экзоскелета, с повышенным здоровьем и прочим. Ну и соответственно 100% будет подобран один из доступных пулемётов.

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bvcx Author
bvcx - - 2,140 comments

Чето много почестей, я думал скорее сделать просто ранг и "бери что дают".

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Ra30R3
Ra30R3 - - 397 comments

Твоё право сделать так, как тебе угодно, я лишь поделился своим видением =)

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EcologistAreFriendly
EcologistAreFriendly - - 42 comments

bro still living in 1700s

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Farnous
Farnous - - 3 comments

please do

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moisesjns
moisesjns - - 201 comments

I think this would be a great idea. Instead of just finding random "escort squad" Pay to get one. Would be amazing nice feature.

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Guest
Guest - - 690,510 comments

If tourists can hire homies from Sidorovich, it seems fair to hire them yourself for similar or better rates.

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SkootRoot
SkootRoot - - 21 comments

Cool concept

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Guest
Guest - - 690,510 comments

Hello !

I noticed one bug. when I start the mercenary game, the game crashes in the landing mode. the other fractions are working well.
P.S. interesting concept for mod. thanks

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bvcx Author
bvcx - - 2,140 comments

Fixed. Damn mercs start facing a wall and it was trying to find a correct spawn spot inside of it forever. Increased angle from 40 to 360, can't fail now.
Thanks ;]

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Wang_Laoshi
Wang_Laoshi - - 328 comments

The companion 'items' don't appear in the menu if your Toxic Air addon is also installed. I removed it and the companions appeared. Seems like only one starting items table patch is applied at a time

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bvcx Author
bvcx - - 2,140 comments

Aw fml, I knew something like this gonna happen. Will try to solve, thank you.

Added compatibility to toxic air's addon (small block in mcm script, was easier than adding it to this one).

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Wang_Laoshi
Wang_Laoshi - - 328 comments

Cool, thanks!

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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,171 comments

or make it dltx.... (not the script ofc, the table)

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bvcx Author
bvcx - - 2,140 comments

None of the addons have ltx with tables.

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TacoWithChela
TacoWithChela - - 306 comments

would be useful if the companions pathfinding actually worked

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Valley_of_Snow
Valley_of_Snow - - 39 comments

Editing the local points_per_tier value didn't reflect the change in the loadout menu, they are still displaying as 200-600pts cost.

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bvcx Author
bvcx - - 2,140 comments

Did you save the file after editing? It's the only place where points are defined and impossible to still be 200 if you changed correctly.

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Valley_of_Snow
Valley_of_Snow - - 39 comments

I just double-checked with a new file, edited it and saved, its still showing up as 200-600 in cost. Either ive edited the value incorrectly or there is a conflict somewhere.

Somethings come up IRL so i cant say for sure when i can get back to you after testing things, so for now would you be able to provide me here with an edited example of that part of the file just so i can be 100% certian my edit is/isnt the cause of the issue? And regarding any conflicts, the only thing i can think of is maybe something like glowsticks or toxic air is interfering with the proper addition to the new games loadout.

thanks again for the reply

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bvcx Author
bvcx - - 2,140 comments

Try without these addons, because I don't know how it's possible to simply change 3 symbols in a text file incorrectly.

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Valley_of_Snow
Valley_of_Snow - - 39 comments

I wouldn't know either, but at the time human error was a possibility.
I did three tests with a fresh anomaly/amcm install as the base.
The edit worked 2/3 times, the conflict is with toxic air, glowsticks is fine.

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SEV3RE
SEV3RE - - 388 comments

bvcx taking things to the next level ! .. Super Nice Mod 10/10

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bvcx Author
bvcx - - 2,140 comments

Thank you ;]

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tarakancheg
tarakancheg - - 1 comments

Есть ли возможность добавить больше 1 компаньона на каждый тир?

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bvcx Author
bvcx - - 2,140 comments

Думаю можно, не хотелось проверять нужно ли будет много дополнительного писать, но в скором времени гляну.

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MarqØ
MarqØ - - 150 comments

How could i modify the prices for the companion in new game loadouts? Currently using something that narrows down the loadouts but only distributes 16 points. (on lowest Prog. difficulty) Making this cool concept unusable (not entirely)

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bvcx Author
bvcx - - 2,140 comments

Could start with the description ;]

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MarqØ
MarqØ - - 150 comments

> you can change that in local points_per_tier =
Ah, i couldn't realize that. It also took me a while to understand what you meant in this reply but thanks for making it clear!

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sensesan
sensesan - - 9 comments

The companions are very vulnerable to psi storms especially when combined with other mods. Is there any way to get them to be immune to psi storms?

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bvcx Author
bvcx - - 2,140 comments

Frankly, just don't want to spend time to make these companions unique. The whole point was to give some help at the start and make generic NPC companions for them to die like any other NPC.

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sensesan
sensesan - - 9 comments

That is fair. Just another thing I could add to the list of causes of casualties.

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ashley151
ashley151 - - 39 comments

It would be nice if we could choose the outfit of our companions.

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Guest
Guest - - 690,510 comments

is there a way to get more than just the 3 npcs in the loadout screen?

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bvcx Author
bvcx - - 2,140 comments

Nope

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Dionisiy9x39-
Dionisiy9x39- - - 150 comments

heh... picklock?

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TacTech034
TacTech034 - - 32 comments

Any chance on making this compatible with Toxic Air? I want both but if Toxic Air is on the edit to the point value i entered doesn't take effect. I have adjusted my points to be EFPish instead of vanilla cause my goldfish brain can handle them better.

Thanks for the amazing mod either way bvcx <3

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bvcx Author
bvcx - - 2,140 comments

You changing points_per_tier? I'm pretty sure I tested all of it and it worked with toxic air.

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TacTech034
TacTech034 - - 32 comments

Correct, I adjusted line 97 in the loadout_comp_mcm.script to read as
local points_per_tier = 2
If Toxic air is enabled, even if Companions in Loadout is a higher priority, the cost per companion level is still at the default 200 points per tier. If I turn it off my edit takes effect.

I do not have any obvious conflicts showing in MO2 either, and even moving this addon to the highest priority in the load order doesn't reflect my edit if Toxic Air is turned on

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Guest
Guest - - 690,510 comments

just started a Freedom playthrough in EFP and I took the novice companion with me on the loadout screen but he didn't spawn in, or he didn't join my squad. i also modified the point values to be similar to those of EFP btw. is this a bug or do you have to find the companion and take him with you?

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bvcx Author
bvcx - - 2,140 comments

He should be in your squad on game start, don't know about modpacks.

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sterkson
sterkson - - 18 comments

Очень суперская идея, особенно если будет реализован найм у торговцев, да ещё и с конкретным армором (ну, толку мне от чело в севе с 28% пулестоем?). Я могу как-то подписаться на уведомления, чтобы следить за модом/автором?

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bvcx Author
bvcx - - 2,140 comments

Подписаться нельзя вроде ;[
Найм у торговцев думаю возможен, но нужен новый GUI, мне чето лень. Да и идея была начинать игру и тратить очки на компаньонов, покупать их далее по игре будет думаю слишком легко.

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Ra30R3
Ra30R3 - - 397 comments

Кстати, а что насчёт возможности обменивать очки признательности группировки (в отношениях которые, первой строкой идут) на компаньонов этой группировки, возможно ли такое?
Типа, повыполнял задачи, заработал авторитет - нанял себе помощника из группировки, поговорив с лидером или похожим.
Вплоть до нуля, конечно же.

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Ra30R3
Ra30R3 - - 397 comments

Вообще сделать подборку брони не столь сложно, сколько муторно.
Для этого нужно отредактировать файлы

1. Внести изменения в "character_desc_general_stalker.xml", создав в нём отдельные строки по примеру находящихся в нём. Задать новым строкам нужный визуал, а тут уже надо знать, как каждая модель выглядит. Затем в "npc_profile.xml", потом создать профиля и т.д.

2. Затем, когда будет создана новая сущность, внести их в "squad_descr_companions_x.ltx" (в configs/misc).

Задача не сложная, но муторная.

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Ka-bo0m
Ka-bo0m - - 4 comments

How do I lower the cost for companians?

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Ra30R3
Ra30R3 - - 397 comments

You have to edit file "loadout_comp_mcm.script" in scripts folder.
Change 200 (in line below) to anything you want. Higher points = higher price.
"local points_per_tier = 200 -- points cost per tier"

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Ka-bo0m
Ka-bo0m - - 4 comments

I tried doing that, but my problem is how I open the "loadout_comp_mcm.script" folder. My PC says I don't have any apps that can open it, can you help me out, please?

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Ka-bo0m
Ka-bo0m - - 4 comments

Nevermind, I found out how, thanks for replying though!

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Ra30R3
Ra30R3 - - 397 comments

No prob, for future editing you should use "NotePad++" it is free and very helpful.

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