The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Allows you to remember current location as "base" and companions will wait you there once dismissed.

Preview
Companions remember bases 0.3
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bvcx Author
bvcx - - 2,141 comments

rsrvd

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Guest
Guest - - 690,622 comments

Fitting picture lol

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Arka6a
Arka6a - - 35 comments

It would be great if someone who knows how to create addons would make an addon so that the companions, at the touch of a button or through the dialog menu, could choose the "rest" command and the companions behaved like ordinary NPCs, could sit by the campfire, tell their standard dialogues, play guitar or harmonica and when choosing the command "back to build" companions stood up and continued to follow the player.
Imgur.com

In the original game, the companions just stand and do nothing else when the player is sitting by the campfire, resting and eating food.

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morgannoor1991
morgannoor1991 - - 475 comments

I thought about that for a while too

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bvcx Author
bvcx - - 2,141 comments

Maybe there will be a hero who is insane enough to deal with dialogues and its further patches ;] frankly it would be a nice feature.

Edit: with this addon you can just remember current base and dismiss them. But I can try to look if it's possible to make idle state automatic, like you come to some friendly base and once some time has passed they will start doing what you described, not promising anything tho.

Edit #2: nope, ai too hard for me ;[

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Yeah I am looking and hoping for the same thing, I want my companions to do more than just stand idle around the campfire. If they engaged in idle animations and sat and talked and cooked and played guitar and harmonica around the campfire like the normal NPC's do it would be awesome.

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TomasaurusREKT
TomasaurusREKT - - 334 comments

You got your wish with HG Companions holy crap lol

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Shock175
Shock175 - - 39 comments

Is it possible to make a tracker to give it to your companions so that you can locate them in the area without resorting to having a pending mission to locate them?

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bvcx Author
bvcx - - 2,141 comments

Smart terrains have like 1-3 squads at max, is it really that hard to find them? ;p Unless you left them not at the base but somewhere else... Ok I'll add it.

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Comrade_Chicken
Comrade_Chicken - - 34 comments

I have a little issue. I dissmised my followers and got new ones. But I still see the old ones at the map. How can they get them off the map? Or does it go away in 7 days?

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bvcx Author
bvcx - - 2,141 comments

Comment above requested a tracker coz he couldn't find his companions ;p
Yep, it will go away when they stop waiting for you and go somewhere else.

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Lopster_24
Lopster_24 - - 4 comments

Can you please make an adoption for the assembly of redux 1.1, I just put your adon and it is in the msm settings, but there is no key binding, it will be great

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bvcx Author
bvcx - - 2,141 comments

Uhm, do I need to download the whole modpack and find out why it doesn't work? I'll pass.
Outdated MCM maybe, download new version.

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Lopster_24
Lopster_24 - - 4 comments

I apologize for your concern, it's just that there is something similar to msm (add-ons) in the redux and I thought that it was already embedded in the assembly, I downloaded a new version of msm to check and your mod began to work.Once again, I apologize for the trouble, your mod is great

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Guest
Guest - - 690,622 comments

Does this mod work with Gamma?

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bvcx Author
bvcx - - 2,141 comments

Don't know.

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E.escapee
E.escapee - - 34 comments

I dreamed that companions could capture smart terrains. Now they can stay on only one smart, but it's also amazing, thanks!
I want ask you about one thing.. Anomaly's companion system has one annoying detail - commands "loot corpses" and "gather items" dont work :( Could you fix this bug?

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bvcx Author
bvcx - - 2,141 comments

Nope, it's not an easy fix.

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PolskaKrowa
PolskaKrowa - - 21 comments

Is there a way to make them immortal even when they wait at a base?
because i have the immortal companions addon but they dont seem to be immortal when i make them wait at a base so is this possible somehow?

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bvcx Author
bvcx - - 2,141 comments

This shouldn't affect their immortality, if some addon makes them immortal they should be, if it does not - maybe addon doesn't work xd

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Draugson
Draugson - - 12 comments

Could you add a version without huge PDA indicators? They do not disappear even after the end of the waiting time. Thank you.

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Guest
Guest - - 690,622 comments

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dd1111111
dd1111111 - - 21 comments

nice stuff! it'll be better if I can send any squad to some location.

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bvcx Author
bvcx - - 2,141 comments

Too hard to make ;[

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Guest
Guest - - 690,622 comments

Sorry, but how do I dismiss companion to base?

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bvcx Author
bvcx - - 2,141 comments

Vanilla dismiss via dialogue, this addon only changes where they go (if you have pointed them to the base in UI).

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Matze1979
Matze1979 - - 67 comments

Hello

a great mod 10/10

but can you tell me how I can remove the tracker? (what I have to change or delete in the script)? The tracker appears even after the waiting time is over and the companions have gone somewhere else!

Thanks and best regards

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bvcx Author
bvcx - - 2,141 comments

Hey ;] Answered in DM.

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Matze1979
Matze1979 - - 67 comments

thx :)

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