The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Mod that adds bulletholes to npcs etc. Converted to DLTX!

Preview
[DLTX] Bullethole Decals
Post comment Comments  (0 - 50 of 61)
TolstiyBubba
TolstiyBubba - - 170 comments

HD models compatibility?

Because someone would`ve ask later, anyway.

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Ni7L5T Author
Ni7L5T - - 29 comments

not sure im not using HD models (its bugging my inventory). maybe someone else volunteers making it compatible.

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GGSlayerMain
GGSlayerMain - - 8 comments

Hey, kinda unrelated but the UI bugging out has a fix. I imagine you tried to use the lite version?

Anyway, to fix the UI in HD models lite version, you need to pick the "ui" folder inside the "texture" folders from the normal HD models and paste it over the "ui" found in HD Models Lite. The fix provided by the original uploader didn't work for me, so it took a while to get to this fix.

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Ni7L5T Author
Ni7L5T - - 29 comments

gotta give that a try thanks!

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MaxGokue
MaxGokue - - 38 comments

i m glad i saw this, i just downloaded hd models lite

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jared91124557
jared91124557 - - 1 comments

Mod does work with HD models!

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INNIES
INNIES - - 184 comments

Gonna give this a try looks great!

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thehiiri
thehiiri - - 30 comments

A promising mod. I will wait for compatibility with HD Models.

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Simbrave
Simbrave - - 225 comments

It just works. looks pretty good, I have HD models, THAP, Cinematicvfx, it seems working fine. Thank you!

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Ni7L5T Author
Ni7L5T - - 29 comments

really appreciate your comment so others can compare with their game

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Wait, do you get full decals showing on your models?. All I get most of the time is partial decal showing. Pictures below show how HD Models + This addon look for me.

I.imgur.com

I.imgur.com

I.imgur.com

I.imgur.com

I.imgur.com

Imgur.com

I.imgur.com

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Simbrave
Simbrave - - 225 comments

Not really fully, just like yours. But it gets the job done. If you go for head shot it will show each time.

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Flooduh
Flooduh - - 27 comments

Patch For STORYLINES 3.0
1drv.ms

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TacoWithChela
TacoWithChela - - 306 comments

works with HD models lite but the only downside is that sometimes the decals dont show in limbs specially legs or arms probably because the game engine or the anomaly devs do this to prevent fps drops if there are to many decals already being rendered, good addon tho

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CzechsMix357
CzechsMix357 - - 45 comments

Could you tell us which "few lines of code" you changed in the system.itx so we can search for them and manually add them in?

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Ni7L5T Author
Ni7L5T - - 29 comments

in system.ltx under [bloody_marks] "wallmarks"

and "blood_drops" which is right underneath it (so you dont have impact decals showing up on the ground when you hit someone with bleeding damage

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CzechsMix357
CzechsMix357 - - 45 comments

Thank you much!

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CzechsMix357
CzechsMix357 - - 45 comments

OK, so the game by default uses "wm_blood_1" through "wm_blood_1_5" and "wm_blood_drop_1" through "wm_blood_drop_4" as hit decals on bodies. This is good to know for future texture editing. Thank you again!

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ZoidFlanders
ZoidFlanders - - 34 comments

Download WinMerge and you can easily solve most if not all mod conflicts.

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Does this change the way my blood textures look?, or just adds the bullethole decals?.

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Ni7L5T Author
Ni7L5T - - 29 comments

the textures folder already has changed wallmarks so probably yes. If you want to change it you gotta edit the system.ltx

you can see which textures are wallmarks and which are decals so you just have to change the name etc.

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Emmet.Otter
Emmet.Otter - - 1,715 comments

Will give this a try. Looks damn good!!

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Beef_Kebab
Beef_Kebab - - 78 comments

If possible, changing this addon into a DLTX format would be much more useful for compatibility. Not sure if its worth the effort though but pointing it out

Great addon btw

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BadaBoom_0325
BadaBoom_0325 - - 571 comments

Damn, if here was any dismemberment mod like in Brutal Doom or Half-Life with cutting body parts...

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MaxGokue
MaxGokue - - 38 comments

i wish

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BruceLeeFan88
BruceLeeFan88 - - 6 comments

Dismemberment_0.81 works great. Allows dismemberment on shogun blasts, explosions and enables popping heads with sniper shots. In my opinion, it's a pretty vital mod.

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Rathians
Rathians - - 48 comments

Gore Mod Port addon is necessary?

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Ni7L5T Author
Ni7L5T - - 29 comments

its already in the mod

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Andrey0407a
Andrey0407a - - 39 comments

Hello everyone, this mod conflicts with Artifact Hunters Last Dawn, the storylines of Operation Monolith 3.0. Can you make a patch for compatibility? Thank you in advance

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Spacecheese88
Spacecheese88 - - 92 comments

Huh. I thought the mod title was 'Buttholes' thinking you modded in dog anuses or something. Kinda of happy that it wasn't that, yet somehow odly disappointed...

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Andrey0407a
Andrey0407a - - 39 comments

Need a compatibility patch with Artifact Hunter Last Dawn, the storylines of Operation Monolith 3.0

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

I get an error when using this with Dux's Innumerable Character Kit (DICKS) and or FVM (Fixed Vanilla Models). I'd love a patch so I could use your amazing looking addon!

Moddb.com****

Moddb.com

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'stalker_names_woman'. Please attach [*.ini_log] file to your bug report

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

I just load it before ****'s and FVM now and it works fine, all good.

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Neolantic7
Neolantic7 - - 33 comments

i tried editing the distance for [bloody_marks] in the system.ltx file to see if bullethole decals would render at far distances. i did several tests but nothing much seemed to change. also im having trouble identifying which one is the min distance and which is the max distance. Did you have any luck figuring how to make them render at far distances?

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ZelfDestruct
ZelfDestruct - - 20 comments

Awesome Mod!

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Cpt_ro$e
Cpt_ro$e - - 33 comments

Ништяк что ты обновил мод 👍 Но не понятны твои рекомендации по комбинации с модами "Gore Mod Port addon" и "BOTZ - BLOOD OF THE ZONE" какой смысл устанавливать эти моды если они делают одно и тоже. Или я чего то не понимаю

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Ni7L5T Author
Ni7L5T - - 29 comments

"BOTZ" adds particle effects for bullet impacts and the "Gore mod Port" adds the wallmarks (the blood decals on walls, floors, etc..). This mod adds decals on Bodies for Mutants and Stalkers.

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alisen88
alisen88 - - 288 comments

You advise in your description, I installed this addon: "Gore mod Port", but your addon overwrites it, so the blood stains on walls and floor are the same as in your mod.

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Ni7L5T Author
Ni7L5T - - 29 comments

Description was old and i just added some stuff in. The "Gore mod port" files are already in this one yeah gotta change that.

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Grokitach
Grokitach - - 896 comments

Please keep the compatibility to "bring back" CVFX 3.5: the new CVFX is not good compared to 3.5 for multiple reason (blue smoke from burners, etc).

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delta38davian
delta38davian - - 5 comments

hey first of all Great job !! We need a HD pack combability tho badly

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Spigot
Spigot - - 137 comments

I hope OP or someone else makes a patch for it!

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Ni7L5T Author
Ni7L5T - - 29 comments

If anyone wants to make a patch for HD models that would be great! (it is all there tbh) I am not really into it though atm to figure it out myself..

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CanusMajorus
CanusMajorus - - 18 comments

Hey so I have bloodstains on the ground showing up as the bullethole decals from this mod can you let me know why this would be happening? I'm using Escape From Pripyat 3.0 and the Blood of The Zone mod.

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Ni7L5T Author
Ni7L5T - - 29 comments

where do they appear?

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SlimusGrimus
SlimusGrimus - - 3 comments

Is there anyway to make the decals last longer? I looked at the config and there doesn't seem to be any values for lifetime. The decals disappear relatively fast. Otherwise great mod!

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Hitodemuraga
Hitodemuraga - - 9 comments

It's sad that there is no compatibility patch for HD Models ((

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C4RNAGE6
C4RNAGE6 - - 153 comments

Does it work on dx8? no bullet holes show up when i hit military npcs.

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DevDreamFT
DevDreamFT - - 3 comments

Any way for us to edit the time the decal will disapear ?

And could there be a way the decal appear from further distances ?

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Ni7L5T Author
Ni7L5T - - 29 comments

I dont even know how to edit those myself to be honest.. like i said before if anyone wants to modify this any further then go for it

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bonannzza
bonannzza - - 6 comments

Edit in user.ltx in appdata. Parameter r__wallmark_ttl. You need to set the value to 600.

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