The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Hello! It's a new version of BAS SOUNDPACK. I hope you enjoy it :D
Very nice!
what mods did you use in this video?
Boomsticks and Sharpsticks
Aggresor ( trees and grounds)
Reshade
CinematicVFX
HD MODELS ADDON
Shader based Scopes
T.H.A.P Rework
And of course - BaS soundpack addon 2.0
Very cool sounding mod my dude!. But I have some questions; first is this compatible with JSRS Soundpack?; Any known bug? Or this is strictly a replacer for BaS sounds?
I dont know :/ but this JSRS adds echo right? So you can try put JSRS first and this soundpack second :)
I saw a problem with a AK12, idk why it have a 1 sound shot from silencer when the weapon dont have a silencer.
Great work , it became boring to listen to jsrs , time to spice things.
What are these new "BaS reloading sounds" you speak of in the description, and where can I get them? :))
Moddb.com
This is it :D
I think you do a really good job, sound is sorely overlooked in the modding scene but plays just as important role in a game as visuals would especially in a atmospheric driven game like Stalker.
I have to take a break from this addon :D
Im planning to make a soundpack for vanilla anomaly weapons to make sounds it good with BaS soundpack 2.0 :)
Nice work man
Could you do the same with TAZ 2 and 3? Some weapons sounds so awful.
I have to think about it :)
будет ли озвучка на АЕК-971?
I dont understand.
he said "Will you make AEK-971 sound remake?" :)
i can't figure out why my handguns still sound the same
riffle work just fine
I wrote in description:
(NOTE: THIS ADDON ONLY CHANGE BAS ADDON SOUNDS FILES, SOME BAS WEAPONS HAVE SOUNDS FROM VANILLA ANOMALY) :)
You can try put TAZ 2.0 Sound port addon. This addon change all vanilla weapon sounds.
hmm okay i thought it'll change all bas handguns too since your glock sounds different than mine...
for me riffle sound way better than before thanks for the mod and sorry for the inconvenience
np ;D
actually made me use the BaS SCARs since they don't sound like empty toilet rolls being smacked against each other anymore. good job
I rarely really comment on mods I download (I should do it more often) but thank you for this! I have been trying to slowly create my own sounds mod as they were soooo quiet... You saved me a lot of time!!!
Hi, I use JSRS patch overwritten the sounds of Bas...
Where would I have to locate this Addon to listen to the changes?
Thanks.
Hm....i really dont know ;p sorry
No problem mate, I'll try until find the result, thank you!
This comment is currently awaiting admin approval, join now to view.
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : ui\UIXmlInit.cpp
[error]Line : 154
[error]Description : XML node not found
[error]Argument 0 : body_health_system
[error]Argument 1 : ui\ui_custom_msgs.xml
Pretty strange, I tried manual install and got CTD, same situation with JSGME. Do you have any idea how to fix?
Apparently, I managed to fix the problem by using Grok Body Health System Redux mod, pretty strange for a sound mod to be conflicting with the ui
Sorry to write back after such a long time
The addon does not modify anything in the UI
Gun sounds have to be loud and violent, even JSRS doesn't give that, anyone with a PC and/or smartphone can hear how a gun sounds when firing. You seem to be going on that route.
Most mods that add new weapons have very quiet sounds, and I'm a fanatic about loud shots :)
Hey, i have a problem with using the akm, when i use it it sounds different than the one in the video for this mod
Same here like nothing changed
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.
i installed the mod but, the gun sound wont change
hey, It's compatible for 1.5.2 version ?