The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Shader replacements for Gen2 and Gen3 NVGs. Options to turn either Gen2 into WP-based blue tint and Gen3 into a white tint, or both. Just follow Readme.txt instructions
Klean asks and receives :)
ty!
Yeah I'm a total simp Kapp
Thanks, this solve the problem with some BaS weapons that use green lasers. Maybe, it solve even the problem eith the svarog detector, which it's nearly impossible to use, with nvg on. I'll try
Hi, this didn't solve my green laser problem. What else could it be related to?
I've tried, but nothing changed: 3th generator still green. Also, there isn't Readme.txt in the folder. And no, there is no conflict in Mo for this mod
That's weird. There's a possibility I uploaded the wrong archive, so uploaded a new one.
Either way, you need to check "Delete Shader Cache" in the launcher.
EDIT: it works perfectly, now, thanks.
I chose the Blue Gen 2 + White Gen 3 folder, but it just removed the NVG and just makes my screen blurry when I turn night vision on. No color change, or overlay, just blurry
Ooh, thank you very much.
I really love Beef's NVG mod but couldn't stand that Turquoise color with all due respect, now it seems that someone fixed it and I am really quite grateful.
Love you modders!
I installed it, now no night vision works EVEN ALREADY DELETING THE MOD
night_vision.h(3,17): error X3003: redefinition of 'shader_param_7'