The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Adds magazine models to all BaS weapons. Fixed CTDs from the original addon.

Preview
BaS Mags Models Patch
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d_nan
d_nan - - 219 comments

Hell yea! Lets gooooooooooo! Good job on getting on the CTDs fixed, what a legend!
EDIT: You have a typo for the link to the models for magazines.

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manzmnl Author
manzmnl - - 485 comments

Thx for letting me know. Fixed

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pixelerror
pixelerror - - 21 comments

Thank you, great!

Just saw Line 197 is missing the filepath to the model

[mag_wpn_beretta_9x18_fmj_ready]:mag_wpn_beretta_9x18_fmj
inv_grid_y = 1

900x19.ogf

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manzmnl Author
manzmnl - - 485 comments

Oops, and that one IÄve overseen. It's actually from the original addon. I've fixed a whole bunch of these... Thx for reporting that one :)

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Easy96Man
Easy96Man - - 5 comments

strange ... you wrote the Glock 17 to the file, but the PL and Gyurza did not. Not for some rifles either. Is it just me? But anyway keep going mate

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manzmnl Author
manzmnl - - 485 comments

I didn't add any additional weapon. This is built on the BaS Mags patch. Maybe it's from that one.

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Khajiit_stolenothing
Khajiit_stolenothing - - 50 comments

PL-15 Lebedev and SR1 Gyurza pistol's.
Yeah, it's from BAS.

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Khajiit_stolenothing
Khajiit_stolenothing - - 50 comments

erhm... try to use GSH-18 magazine model for SR1 in configs
Slogan: "Как с Автоматами Калашникова мы просто берем родные детали и меняем в Ручном Пулемете Калашникова(AK and RPK)"
otherwise stay for updates

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Bass-Junkie
Bass-Junkie - - 532 comments

95 % of the mags world models work .

usas 12 mag drumb and 2 ak mags are purple and there was 2 or 3 that were still the rolls world model still pretty good

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manzmnl Author
manzmnl - - 485 comments

That'S caused by the original mod. I didn't do anything to the models, I just linked them to BaS weapons via config file.

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Bass-Junkie
Bass-Junkie - - 532 comments

Is there a way to fix ?

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Medic27
Medic27 - - 9 comments

yeah ofcourse there is the way to fix, but you should to reattach the texture refferences via 3dm, but i still did not figure out how to do this correctly=)

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