The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Customizable crosshairs. Chose different crosshairs for different situations. Adjustable size. Optional size with target distance. Includes a colorblind friendly IFF system that changes the crosshair shape based on target hostility. Modular support for additional crosshairs by other artists, instructions in archive.

Preview
ascendantcrosshairs (Anomaly 1.5.1)
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DELORIANx2
DELORIANx2 - - 185 comments

Пили нормально под 4:3 бытра. (спасибо, классный аддончик, ставлю на 1280х720)

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accolyte1022
accolyte1022 - - 600 comments

This is really nice, thanks!

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Survoks
Survoks - - 33 comments

Awesome! Thanks!

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Guest
Guest - - 689,365 comments

Адон просто пушка спасибо😎

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anilex
anilex - - 80 comments

dynamic crosshairs were already in the game i think. i also had a mod that reactivates it Moddb.com

maybe this could help to apply the effect to your crosshair-versions.

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Strogglet15
Strogglet15 - - 1,327 comments

Our "Dynamic" option is different from that, for now.

Right now we're working on adding something like that, it's much harder than it looks though.

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anilex
anilex - - 80 comments

good luck then. i hope it's working out

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Emmet.Otter
Emmet.Otter - - 1,715 comments

its not downloading. Is this confirmed for 1.5.1?

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ravenascendant Author
ravenascendant - - 1,098 comments

it's downloading because modDB is having network trouble. I expect it will work just fine.

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vasulusk
vasulusk - - 2 comments

Не знаю почему но прицел не меняется,закинул все в геймдату все как по инструкции но при смене прицеле перекрестие появляется но с размером с точку и все дальше ничего не работает,с чем это связано не знаю

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ravenascendant Author
ravenascendant - - 1,098 comments

Боюсь, что попытки помочь с этим выходят за рамки Google Translate. Здесь есть русскоязычные в канале аддонов, которые могут помочь.

Discord.gg

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vasulusk
vasulusk - - 2 comments

the scope does not change in the settings

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pr0statitis
pr0statitis - - 22 comments

Awesome mod! :)
Will this be getting an MCM config menu instead of the one already available?

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Strogglet15
Strogglet15 - - 1,327 comments

It will indeed, guaranteed, but right now a major bug must be fixed which is...Harder to fix than expected sadly.

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pr0statitis
pr0statitis - - 22 comments

Thanks for the info! I'll have my fingers crossed then.

I appreciate all the time and effort everyone on this website is putting into this mod and its countless add-ons. Much love! :)

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sardoz
sardoz - - 11 comments

ahhh thanks so much for a colourblind friendly mod!! exactly what I need

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IhadToMakeAnAccount0
IhadToMakeAnAccount0 - - 32 comments

This is awesome! Update soon?

(⊙_⊙)?

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ravenascendant Author
ravenascendant - - 1,098 comments

maybe. I am recovering from modder burnout.

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Dhatri
Dhatri - - 584 comments

Many thanks for this! So happy to have "Round" as an option like in the olden games.

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Cyynapse
Cyynapse - - 2 comments

Yo. LOVE this mod.

HOWEVER, as a colorblind person, I'd really like the option to keep the different colors for the crosshair even when colorblind mode is on, as I still like having a blaring RED enabled for enemies.

Or hell, even better, add the option to customize the RGB and Alpha values for each color, so, for instance, I could have the Team indicator ONLY pop up when looking at an enemy, as I still like to play without a crosshair.

Overall, super cool mod, keep up the good work!

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ravenascendant Author
ravenascendant - - 1,098 comments

I can't control the base game crosshair stuff, like name and range, so i just kept the same colors.

I guess i could fully replicate that code too so the colors/alpha could change.

I can add more nuanced color control to the crosshair in all states. Might need to refactor first tho, too many nested state checks as it is.

Someone is working on a new IFF system not tied to the crosshair using the faction icons.

When that is published i will try and get a link to it in the description of this addon, as they should work well together.

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Veneno43
Veneno43 - - 27 comments

How change colors?, i want recolor de enemy crosshair to RED, Friendy to GREN and Neutral to YELLOW

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Feel_Fried
Feel_Fried - - 493 comments

disable color blind option

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hQrUWkqMUaEEb
hQrUWkqMUaEEb - - 20 comments

it would be really great for the not colorblind to show the crosshairs of the colorblind mode also in color, because through this mode you can distinguish very well who is who! the whole still with matching color makes it even better. should logically be optional. was a very good idea of yours!

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bad_goyim
bad_goyim - - 17 comments

I only wanna see crosshair icons on neutral and friendly forces not on enemies, how can I do that?

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ravenascendant Author
ravenascendant - - 1,098 comments

find this line. self.red = get_color("red", true)
change it to
self.red = GetARGB(0,0,0,0)

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STERNTALER
STERNTALER - - 1 comments

Годный мод, спасибо

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Garrum
Garrum - - 89 comments

Ok, so I'm getting a lot of this over and over in my logs:

! [LUA] CSciptEntity : cannot access class member Alive!
! [LUA] 0 : [C ] alive
! [LUA] 1 : [Lua] ...anomaly 152\gamedata\scripts\ascendant_crosshairs.script(309) :
! [LUA] CSciptEntity : cannot access class member Alive!
! [LUA] 0 : [C ] alive
! [LUA] 1 : [Lua] ...anomaly 152\gamedata\scripts\ascendant_crosshairs.script(309) : Update
! [LUA] 2 : [Lua] ...anomaly 152\gamedata\scripts\ascendant_crosshairs.script(383) : func_or_userdata
! [LUA] 3 : [Lua] ...152/stalker anomaly 152\gamedata\scripts\axr_main.script(271) : make_callback
! [LUA] 4 : [Lua] ...omaly 152/stalker anomaly 152\gamedata\scripts\_g.script(119) : SendScriptCallback
! [LUA] 5 : [Lua] ...ker anomaly 152\gamedata\scripts\bind_stalker_ext.script(104) : actor_on_update
! [LUA] 6 : [Lua] ...stalker anomaly 152\gamedata\scripts\bind_stalker.script(310) :

I only know this because I'm fighting an errorless crash when clicking on Dushman after what seems to be getting over a certain amount of goodwill. I don't think the crosshair mod is causing the crash, but it probably shouldn't be spamming the log with those messages, right? As far as I can tell, the bind_stalker script isn't from any of my mods, or at least I can't find a bind_stalker in any of them.

Is this just a partial incompatibility with 1.5.2? Anything I could do to fix it?

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ravenascendant Author
ravenascendant - - 1,098 comments

find "target:alive()" replace that with "target:is_entity_alive() and target:alive()"

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sicoy
sicoy - - 80 comments

Works on 152 ? Even better works on GAMMA ?

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izperehoda
izperehoda - - 483 comments

should

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ravenascendant Author
ravenascendant - - 1,098 comments

yes. yes.

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ltsobachiy
ltsobachiy - - 163 comments

Cool, but I'm a Stalker Nazi - No Crosshairs for you!

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Theisgood
Theisgood - - 564 comments

Great mod! do you think you could make it a FOMOD install or have MCM support :)?

Still I gave it a 10/10 for its huge amount of options to choose from.

Have a great new year!

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Kentucky2510
Kentucky2510 - - 124 comments

1.5.2 отлично работает, для режима "без оружия" выбрал классический прицел из Теней Чернобыля, уж очень я его люблю, для режима "с оружием" выбрал другой, прицелы переключаются четко, без задержки. Спасибо за аддон!

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Guest
Guest - - 689,365 comments

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