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no, unfortunately not. except, emergency solution. when it was still in russian, the speech, it bothered me less. simply install in a language that is not understood by you. or language files. then you don't listen as well. haven't played for a long time. but german and english language pack was there. then had to manually delete the individual files.
edit: or maybe you can exchange the sounds with a kind of placeholder. so that no sound is created. but i don't know if it's possible that easy. a problem is yes also, even if the russian assumed speak, one knows in the meantime what it translated could mean, which could annoy again nevertheless. but without sound, the problem would also be solved.
I've never played a Stalker game that did not have Russian as the spoken language. I've always enjoyed it better that way and never thought to change it.
What annoys me about the weapon check is that when they do it they create a tactical nuisance. Can't hear anything because they are in my ear and they block my path to retreat. This has gotten me killed so many times now it's infuriating.
I play Anomaly Warfare Ironman mode at max difficulty, which makes this behavior very detrimental to gameplay.
The only potential workaround I know of would be to modify your factions disposition to max, which would effectively disable the weapon check. I just haven't worked out how to properly manipulate those values to achieve this.
Hey,
Did you ever find a way to disable the "put weapon away" complaints from friendlies?
That has been driving me nuts for years.
no, unfortunately not. except, emergency solution. when it was still in russian, the speech, it bothered me less. simply install in a language that is not understood by you. or language files. then you don't listen as well. haven't played for a long time. but german and english language pack was there. then had to manually delete the individual files.
edit: or maybe you can exchange the sounds with a kind of placeholder. so that no sound is created. but i don't know if it's possible that easy. a problem is yes also, even if the russian assumed speak, one knows in the meantime what it translated could mean, which could annoy again nevertheless. but without sound, the problem would also be solved.
Hey, Thanks for the reply.
I've never played a Stalker game that did not have Russian as the spoken language. I've always enjoyed it better that way and never thought to change it.
What annoys me about the weapon check is that when they do it they create a tactical nuisance. Can't hear anything because they are in my ear and they block my path to retreat. This has gotten me killed so many times now it's infuriating.
I play Anomaly Warfare Ironman mode at max difficulty, which makes this behavior very detrimental to gameplay.
The only potential workaround I know of would be to modify your factions disposition to max, which would effectively disable the weapon check. I just haven't worked out how to properly manipulate those values to achieve this.