Framework to add fancy popup messages about any actions, comes with displaying picked items, Killfeed and Skill System messages
This mods adds a possibility to display popup messages for various events and actions. Its basically a framework for displaying popup messages.
It comes with default plugins that can be installed with this mod.
- Items Gained - will display picked up items
- Killfeed - will display kill messages, by default will display who have you killed and his faction, can be adjusted in MCM
- Reputation - will display gained reputation and goodwill with each faction
- Skill XP - will display the amount of XP gained when using HarukaSai's Skill System addon (Moddb.com) and Utjan's Skill Expansion addon (Moddb.com
The mods provide an example on how to add your own messages that can be tied to any actions and events.
It has MCM menu where you can customize how to display messages, including colors, background, scaling size, animations and positions. From MCM menu you can access to additional settings that allow to change messages appearance directly on screen in real time
CREDITS:
- Utjan - Co-author, idea creator, design and scripting
- demonized - framework base, scripting, animations
- Blackgrowl - graphics design, icons, backgrounds
CHANGELOG:
UPDATE 2:
- Added Reputation plugin
- Full russian translation
UPDATE 1:
- Fixed typo in reading data, which could cause issues with other scripts
the killfeed
simple and functional!
dynamic news next on teh list perhaps ;D
Yes please :D That whole dynamic news system is nice, but needs to be streamlined and remastered.
This is pretty cool
This comes super helpful in firefights, specially against the monolith.
vats kill cam WHEN
Don't tempt me. I like Fallout and thought about doing a VATS mod..
JUST DO IT!!!
But honestly, I really hope for this to be a future, heavily considered project.
I think it would be impossible to implement the slo-mo cam without debug enabled, right?
Bro, it conflicts with "demonized_randomizing_functions.script" file from Weapon Cover Tilt (WCT) from TheMrDemonized Moddb.com
Is this ok?
Yeah that's fine. It's the same script for both mods.
Amazing mod brother, It's nice to know what I just picked up after knowing to whom it belonged to ;)
You can put APM lower WCT in mo2 for extra measures
tried with just the items option. It works flawlessly and it's subtle and not obtrusive at all as I would have immagined at first. Great job
Thanks for the info friend, that's what I did from the beginning
1.5.1 compatible?
I haven't tested, but should be ok
Ahh okay, thanks! :)
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Is it possible to translate community names into Russian?
CTD when opening inventory after unpacking batteries from a flashlight, with no other mods installed except for STALKER Anomaly Modded EXEs Moddb.com. Reinstalling without "items gained" fixes the issue. Anomaly v1.5.2
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: c:/games/stalker - anomaly\gamedata\scripts\utils_ui.script:233: attempt to compare number with string
stack trace:
This error is unrelated to this mod
Just re-downloaded the game to make a 100% clean install. Anomaly 1.5.2, only your mod installed using MO2, with Anomaly Popup Messages, and APM - Items Gained enabled. Literally nothing else. New game/save. On load, first thing I do is unpack batteries from the flashlight using the right-click menu, then attempt to re-open the inventory. CTD. Unpacked PDA batteries as well, CTD. 100% reproducible.
! [SCRIPT ERROR]: c:/stalker\gamedata\scripts\utils_ui.script:233: attempt to compare number with string
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: c:/stalker\gamedata\scripts\utils_ui.script:233: attempt to compare number with string
stack trace:
-----
I think it may be related to your mod.
I found the issue, it was a bit complicated to pinpoint. Please test the newest update
Seems like you fixed the issue, as far as I can tell. Awesome stuff!
same thing with me
Wow! This is pretty amazing tbh. Havent tested it yet but looks great.
Awesome menu design, but not enough full russian translate. Yes, I can translate for example killfeed, but the problem is faction names are still english.
A yes, after "translating" I've got only random hieroglyphs.
Now this is a QOL mod that is a must have. There have been times in the past where I was in an intense firefight and I think: "Oh crap, did I just kill a friendly stalker?" I don't have to worry about it no more thanks to this.
Hey. This is a great mod, as always from you.
Could you add Reputation to the feed? Like when you gain reputation and how much, since its a number?
Love you :)
Hi, sounds great, i'll try that
Hey! I'm really happy to see that the reputation thing has been added.
Sadly though , it isnt working for me.
Does anyone else have the same problem? Just checking.
Would be really cool if someone can confirm its the mod and not me :)
Ahhhh. I seem to have just gotten it wrong!
I thought it will also show the reputation gain when killing enemies. It "only" shows them when completing tasks. :)
it did show for me when killing enemies as well, do you have any mods affecthing this?
I *shouldn't* have any mods that affect it, your mod is also not conflicting in any way with other mods, except for the "Demonized_randomizing_functions.script", because I also have your weapon cover tilt.
just for good measure, here is my mod list:
Pastebin.com
I don't expect you to go through all of it, since if it works for you it's obviously a problem on my end and I will check further, but maybe it helps you with something, since I'm confused by the fact that nothing is conflicting with popup messages, and it works with tasks, but not with kills.
I will check further!
Probably the coolest mod I have ever seen, although I think it would be better if we can adjust the x offset as well, like putting the messages under the crosshair for a better looting or kill-tracking experience.
Also, it seems like the kill feed only takes NPCs but not mutants into account, not sure if it is bugged or intended.
I can expand the mod for mutants, should be doable
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: .../anomaly-1.5.2\gamedata\scripts\ui_popup_messages.script:286: attempt to call a nil value
emm,I don't know how does it happend,someone can tell me=_=?if i know i will fix it,thanks.
sometimes the console shows an APM related error message,It doesn't crash my anomaly and the addon seems to work fine, but can I ignore this error message or is it something serious?
Imgur.com
I use anomaly 1.5.2 with experience framework along with its file for APM (latest version),my MO2 shows me that the only addon that interacts with APM is weapon cover tilt, did I do something wrong or should I let APM overwrite that addon?
its related to one of deprecated mcm options that got removed and now is never used, but the mod still tries to read it. I'll clean up the code later
okaa,thx for answer
This mod causes "unhandled exception occurred''
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Разбудите когда появится русский язык
Loving the mod, really useful and informative, but is there any way to disable the "Kaching" sound effect every time you gain XP when combined with the skill system?
Or is this added by the skill mod? (I've looked through the scripts in both, but I'm no coder and may be missing something)
This mod doesn't add and play any sounds
I'd be delighted if I can adjust the x offset
Awesome mod!
Is there any way to disable the vanilla item pick up messages that come up bottom of the screen? Would be great so that the only item info that is displayed is from your mod and not simultaneously the vanilla way.
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Does this mod conflict with Catspaw_Personal_Adjustable_Waypoint_1.4?
Cause the killfeed doesn't shown when player kill anyone.
I can't help with that
Hmm but why without those mods, when I kill enemy those pop up will not shown in my game but only "ALL" will shown only.