This addon you can disarm the ammunition in 7 types of parts plus gunpowder for the creation of ammunition depending on the type of ammunition you have disarmed: ammo small, ammo shootgun, ammo medium, ammo larger and ammo heavy plus gunpowder for each disarmed ammunition.
Con este addon podras desarmar las municiones en 7 tipos de partes ademas de polvora para la creacion de municiones dependiendo del tipo de municion que hayas desarmado: ammo pequenias, ammo shootgun, ammo mediana, ammo larger y ammo heavy mas polvora por cada municion desarmada.
This addon is for those who want to get the most out of their bullets, creating bullets in a more logical and better quality
This addon is for the S.T.A.L.K.E.R. Anomaly version 1.5.1
Este addon es para quienes quieren obtener el mayor provecho de sus balas, creando balas de forma mas logica y de mejor calidad.
Este addon es para el S.T.A.L.K.E.R. Anomaly version 1.5.1
GAMEDATA INFO.
DATA MODIFICATION
-gamedata\configs\items\items.[items_explosives.ltx] ADD [gunpowder]
-gamedata\configs\items\items.[items_parts.ltx] ADD [Parts ammos]
-gamedata\configs\items\settings.[craft.ltx] - CREATION NEW WAY TO CREATE AMMO
-gamedata\configs\items\settings.[parts.ltx] - DISARM ALL KIND AMMUNITIONS
-gamedata\configs\text\eng.[st_items_explosive.xml] NEW NAME CREATION ["GUNPOWDER"] in screen
-gamedata\textures\ui\ammo_part.dd .<-------"NEW"
-No longer touches main game image "ui_icon_equipment.dds"
-Ya no toca la imagen principal del juego "ui_icon_equipment.dds"
Installation:
1-. Extract archive "AMMO-MAKER VERSION 1.5.1" using any unzipping.
2-. Inside of folder "AMMO-MAKER VERSION 1.5.1"
- [THIS FOLDER]
- [ENGLISH TRANSLATE - ESPANIOL TRADUCION - РУССКИЙ ПЕРЕВОД]
NOTE: THIS OPTION ADDON WORK FINE IF YOU ARE PLAYING WITHOUT ADDONS (vanilla mode)
3-. Make a copy of folder from gamedata for safety (STALKER - Anomaly\gamedata) is you don't want to lose your gamedata.
4-. Copy/paste in your gamedata folder +[ english - spanish - русский].
6-. Thank you for your time!!
Note: you will need tweezers if you want to disassemble ammunition and remember to repair them constantly so they do not break.
Nota: necesitarás pinzas si quieres desmontar munición y recuerda repararlas constantemente para que no se rompan.
UPDATE: ALL BOXES ARE MANUFACTURED WITH THE MECHANIC WITH THE BULLET CREATION
BOX, THE CREATED BOXES ARE DISASSEMBLED WITH THE TWEEZERS.
ACTULIZACION: TODAS LAS CAJAS SE FABRICAN CON EL MECANICO CON LA CAJA DE CREACION DE BALAS, LAS CAJAS CREADAS SE DESARMAN CON LAS PINZAS
"YOU NEED THE BULLET RECIPES TO BE ABLE TO CREATE THEM"
"NECESITAS LAS RECETAS DE BALAS PARA PODER CREARLAS"
For the Russian community: the words that were in Russian were already returned, but due to problems
with my laptop that does not accept foreign characters, I could not do the translation because all the
words were left with "???????" literally, also some Russian people offered to do the translation and I hope
it is not a problem for them, thanks for your understanding.
i am using google translator
Для русского сообщества: слова, которые были на русском языке, уже были возвращены,
но из-за проблем с моим ноутбуком, который не принимает иностранные символы, я не смог
выполнить перевод, потому что все слова остались с "??????? " буквально, русские тоже предложили
сделать перевод, и я надеюсь, что для них это не проблема, спасибо за понимание
Я использую Google переводчик
is this compatible with anomaly magazines?
I could say yes, but just in case make a backup of your gamedata, but for more information this addon does not touch any magazine file
I think that it is worth making a sale of gunpowder for 5 pieces, or more, since it falls out a lot, and it is expensive, farming money becomes easy.
The mod is quite exploitable but i find this ammo crafting system much better than vanilla anomaly's.
Just don't sell gunpowder to vendors and don't dissasamble less than full stack of ammo so you don't exploit it . :)
Thank you for that detail that I had not noticed, I will correct it right now
error fixed, price of gunpowder is minimum
Any way i can bulk craft ammo? Going through that many clicks each time is nerve wrecking
I am working on the new addon, because it is the same problem that I have that I must disassemble many bullets to make many bullets, but the problem of disassembling bullets is a problem that will continue but the creation will be easier, by packing a number of parts and gunpowder for 5 packages of bullets, with the weight of 5 boxes and with the tweezers the arms to obtain 5 packages of bullets
Maybe make it so if you try to dissassemble less than full stack of ammo it doesn't give any materials or gives half materials or something ? So you cant turn a single bullet into 5 gunpowder + 5 ammo parts .
The point was, try to do something more or less reasonable with what you had, because originally it would be to use raw materials but the same game does not have them: such as copper, iron, primers and creating the same powder is a difficult matter, so I used what was in the game, which were the same bullets, in addition to making the pieces of the bullets and powder are not excessive is another issue just as difficult to solve, so I did a lot of tests of which would be the most viable solution
Ну а как объединять гильзы и порох чтобы собрать патрон?
Я создаю новый аддон для создания ящиков с пулями, содержащих 5 ящиков с боеприпасами.
Would you happen to know if its possible to increase the amount of ammo we get per craft? Some like double the recipe but get bigger stacks since its kinda annoying to create them piece meal? Or would you know where in the game files is the amount given per action is found?
in fact I just finished the new boxes addon that increases the amount of ammunition you can make, but the problem of disarming the bullets with the tweezers is part of the game and it is something that I still do not know how to solve.
the system did not let me upload the file but finally I could upload it
Wow you are amazing. Gonna redownload this later and stuff. For the long breakdown times i just disable animations to speed it up.
This comment is currently awaiting admin approval, join now to view.
В папке ... text\rus английский текст. Надо бы исправить.
In the folder ... the text\rus English text. We should fix it
im working in that issue
Russian words have already been returned but trying to put Russian words in my files does not leave me and results only "?????????" literally. There are some people who offered to translate the part of my addon and I would greatly appreciate it, and thank you for understanding the situation
Русские слова уже возвращены, но попытка вставить русские слова в мои файлы не оставляет меня и дает только "?????????" в прямом смысле. Есть люди, которые предлагали перевести часть моего аддона, и я был бы очень признателен и спасибо за понимание ситуации.
Всё нормально, сам перевел чего не хватало, пять минут заняло. Спасибо за хороший мод, мне понравился. А на мелочи можно внимание и не обращать.
спасибо за скачивание
Выложи тогда с русским переводом на гугл диск
на самом деле я его использовал, но именно он дал мне ошибку, когда только данные выглядели как "??????"
this would be neet if it had a patch with groks crafting and repair overhaul.
PATCH READY
с BAS версией совместим?
не трогает ни один файл BaS
проверьте все эти файлы, и ни один из них не тронут
BaS_and_Anomaly_tacticool_scopes_1.3.9
BaS_Compatible_HD_Weapon_Icons
BaS_Dots_and_reticles_extravaganza_v5
BaS_IncreasesTheVolumeOfShots.4
BaS_JSRS_Sound_Merge_1.06b
BaS_OKP_Realignment
BaS_Zero_ADS_Zoom_and_Inertia_1.1
BaseGame_Task_Pack.12
Они меняют файл parts.ltx . Это не страшно, глюков не будет?
Со времен S.T.A.L.K.E.R. вызов чернобыля перемещается в эти файлы
Это я понял. Я говорю, не будет ли потом проблем с перезаписыванием файла parts.ltx ?
Если у вас возникнут проблемы с будущим, просто скажите, с каким аддоном, и я его отремонтирую
parts.ltx conflict in BaS
death_generic.ltx and death_items.ltx what it does? is it required?
one creates parts of bullets in the dead bodies and the other generates extra parts when bullets are created, which is the perk adds an extra part when you create bullets,apparently one of this files is the one used to add extra parts when you create things, if in any way it affects your game you can delete them
Hello, Currently im searching a way to disable the depency of learned Recipes to craft all ammo types , could u say me in wich file i can change that ?
Buenas amigo tengo un problema bastante grande y es que cuando intento fabricar cualquier tipo de municion el juego me da crash instantaneamente al darle fabricar y en la ventana de error me dice que hay error en gamedata/scrip/ui_worckshop.scrip:204
Pero su mod no incluye este archivo y el juego y los mods con los que cuento no lo tienen, o lo piden y en mi carpeta scrip no existe.
no se si me puedas hayudar en brevedad porfavor ya llevo mi partida bastante avanzada y no quiero corromperla al quitar el mod.
Este es el error en concreto el que trascribi:
fatal error
Expression :<no expression>
Funtion : CScriptEngeni::lua_error
File :..\xrSenverEntities\scrip_engene.cpp
Line :191
Description :fatal error
Arguments :Lua error: ...t.a.l.k.e.r
anomaly\gamedata\scripts\ui_worckshop.scrip:2041: attempt to get length of a nil value
stack trace:
I guess this mod broke placeble explosives like one made from rpg granade
it should work perfectly with anomaly magazines redux yes ?
For some reason this mod increases the weight of various repair items (e.g. of the three-piece sharpening stone set from 0.28 kg to over 6 kg {don't have the exact number in front of me}) - thus I was suddenly over-encumbered, after enabling this mod, while before I had a buffer of 20 kg. So this is not worth it for me. I guess it is supposed to force the user to do repairs only in their faction's HQ, and not carry the repair items around - which does not suit my play-style.
Sorry I have been somewhat detached from the mods creation page for work and I will be more aware of the addon but for that there is another addon that you create bullets more exactly than this one that is also of my creation
Moddb.com
Excuse me, I want to add a new ammunition to be able to manufacture it using the mechanics of the mod and although I manage to do it, I do not know how to configure the amount of bullets to receive and I cannot create a large box of ammunition, it is configured but it does not appear, I can only create ammunition from small boxes.
Could you tell me how to configure the amount of ammunition to receive when creating the small boxes?
EDIT: I've already fixed it, the big boxes bug was caused by a custom patch, it works now.
how did you fix it? I have the same problem as you.
EDIT: Moved the mod to the very bottom of the mod order.
Hi, can you make a no recipe optional mod of it ?
So I don't need gunsmithing tools or anything?
Can you somehow change the logic of resource extraction? Just from 1 cartridge you get the same amount of resources as from a pack of cartridges. And this is cheating!!!
This comment is currently awaiting admin approval, join now to view.