The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
EFT Inspired ReShade preset with a few extra edits and optional files.
A Tarkov inspired preset + weather files made with screenshots in mind, but configured in a way that won't detriment normal gameplay. Bundled with optional grass and ground texture edits.
UPDATE: This mod uses it's own weather files and is incompatible with Michiko's Weather Revamp (don't need to use Reshade when using her mod anyway) or any other mod that changes weathers.
(you don't need to install reshade beforehand, all the reshade files are included in this download, just drag and drop in your bin folder.)
For the people saying interiors are too dark, play around with the "r2_sun_lumscale_amb" command and increase it's value to raise interior brightness. You can also raise the values of "r2_sun_lumscale" and "r2_sun_lumscale_hemi" to control outside brightness.
If you're using Enhanced Shaders make sure you have the latest version and type these commands in:
r__color_grading 0.0, 0.0, 0.0
Or use the non-pbr version for the original look.
A few things to note:
As for the weather and optional textures simply use your mod manager of choice (i'm using JSGME and it looks like this: this) or merge the gamedata folders in yours.
Lastly, feel free to tweak the values in the preset and in-game to your liking and share it with the community, i'm sure someone could improve it in many ways so go ahead and experiment!
Credits to Mireles for SSDO and Bloom setting values from Piknik.
Mich, brainscorcher and CrommCruac for Absolute Nature Redux.
Doodlezoid for some of the grass textures used as base for the optional edit.
SilkySmooth for the DepthHaze shader idea.
Special thanks to Queen Kat and LVtuner for testing and support!
And thanks to Meatchunk for helping with alpha fix on mipmaps