Addon "Another Respawn"
S.T.A.L.K.E.R. ANOMALY 1.5.0 UPDATE 4
1. You can take 3 people into partners
2. NPS Facer hit is stronged - a master with 1 рше can kill a wounded or an enemy novice
3. In the search mode, the NPC will run 30 meters to the artefact or to the corpse
4. The rating points are extended - you will become a legend only by gaining 49999 points. And then the rank grows too quickly.
5.Almost all monsters have a reduced hit on the actor. Some monsters have reduced movement speed
6. The mechanics of all groupings are neutral to any groupings. Traders. Hip too. Powered by Sidor without intermediaries;))
7. Artifacts have more useful properties
8. Food heals much.
9.Non-edible parts of monsters can be used during repairs more favorably
10. Glue and other repairing agents fix better
11.Backpacks added more weight.
12. Increased chance (~ 30%) of the birth of artefacts after the psi storm, and ejection. Regardless of additional settings
13. Drop items from dead NPCs reduced
14.In the dynamic spawn (we find things on the tables, etc.), and in hiding treasure places am cut the uninhabited, and old ammunition
15. Strong mutants drop more loot
16. In the new game added the ability to equip significantly
17. Helmets can be disassembled.
18.In default - empty boxes added the loot of medicine, removed unsuitable and old ammunition
19) junk farmers in a landfill buys everything. Sell art is very expensive
20. The binoculars have a default digital frame (defines living things with sound and with a frame)
21.Knives - slaughtering axes. You can put a chimer with 2 pkm hits
22. The spawn is a bit changed. In Polyana, sometimes there will be clashes of bandits, burers, loners and a monolith. The type of struggle for the territory. If you are lucky - collect trunks, and broniks
On almost all locks there are changes in respawn, more powerful monsters
23. Flashlight shines a little wider
24. If the reputation of the GG is bad - the groups send multiple units to kill the GG, when the reputation of the GG is bad and worse, from the rank of "professional"
25. Initial settings are adjusted in additional settings. Something is complicated. Something is facilitated.
26. All radius anomalies have a slightly reduced radius and damage.
27. Included optimized textures for weak computers (compressed grass, leaves)
New Game - needed
looks nice
That's a lot of changes. Def. interested in other's experience with this mod, will watch closely.
i don't think that it would make sense for monothians to want to capture Meadow or ''Polyana'' since its far from the center of the zone... like really far... Mercenaries would make more sense, like they could be trying to make a base there or something, also if you can somehow make it so we can choose which addons we want to use from the entire list above and not all of them at once we could potentially use them as little tweaks since stuff like the mutants not being able to hit you everytime they jump at you is very much what we need, but i dont like the part where all mechanics become neutral to you, since if a Monolith goes to talk with Xenotech why would Xen be ok with fixing the weapons of an enemy? The reduced radios and damage would definetly give the Burner anomaly its needed fix since it activates when you are 2 meters away from it and it either kills you or leaves you on under 30% hp, but i also dont think that food should heal alot, leave that to the meds. Overall does not sound like a bad addon.
I did this adon for myself to play - until Tronech and the company make the mod to the end. This is a temporary balance option. And the fact that food heals - and other moments in the balance is an experiment, and I think the merchants will generally remove the trade. I’ll leave only unique things for sale. So that the Hero does everything himself
Sure looks interesting.
You can pull this in and out of the install without it ruining the save.
I created a save with it,
took it out,
and it still loaded the save.
It will tell you when its loaded in the bottom corner of the title screen.
I'm still trying to see how its effecting the gameplay.
But I appreciate it non-destructiveness.
Bug in cordon, military spawn very frequently on the bridge and go for the mechanic nearby. And its elite soldiers as well. I ended up with a bunch of high tier suits and one exoskeleton. Killed about 12-15 of them over two hours. Since it is easier to repair stuff with basic repair items, it did not cost me a lot to fix high tier items and sell them. That left me with fully repaired and upgraded SMG, AK105, SPAS shotgun and military exoskeleton, along with 100k rubles.
In this addon, the spawn all mobs is frequent - so that constant action and tension develop in the game .., and military dominate in Cordon - this is not strange in theory?))
It totally killed immersion, as those dumb military in elite gear were too easy to kill an I ended up rich with Rookie rank. Kills motivation to progress into the game
Updated for fix8
and maybe fixed crash txr_pda arithmetic D, need test
Hi there.
Some of those tweaks seems pretty cool !
Would you accept sharing uncompressed files ?
I would really prefer a compilation of optional tweaks than a global overhaul...
But I can understand if you prefer not to..
Prego) Drive.google.com
Yadi.sk
Ho, nice ! Grazie mille ! =3