Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
This simple edit allows for easier refurbishing of Old & Damaged ammo into fresh rounds. The amount of ammo needed per combine is now the same amount you get back instead of double or triple the amount. Quite simply, you get what you give. As an added bonus, the amount of Ammo Parts needed per combine have been lessened by 1. I thought this would make a great unlockable perk like Recycler, but I don't know how to implement things like that, so it's just in effect as of this mod.
While some believe that Old & Damaged ammo is unnecessary clutter and desire to remove it altogether, I desired a different approach because the concept makes sense to me in the Zone, but restoring bad ammo takes a surprising amount of sacrifice. TWO boxes of Old ammo? THREE boxes of Damaged ammo? Sounds like a bum deal. I checked the ammo stats - they're not that much worse than normal rounds. I'd rather shoot them and deal with the maintanence later. You're just getting too little back for what you put in it.
Finally, I decided to remedy this issue. After much searching, I figured out what file controlled this, and tweaked it in kind. Now you spend the same amount of Old & Damaged rounds at the vice as you get back in Normal ammo. No more scrapping 45 damaged rounds to just get 15 back. Now if you get 15 back, it costs 15. If you get 10 rounds back, it costs 10. Some might say that not every Old or Damaged round would realistically be usable. Well, this ain't reality, they all seem to shoot fine enough, and that's what the Ammo Parts are for anyways.
Speaking of which, I relaxed the Ammo Part requirement a bit too for all ammo types. I didn't want to go too far, as it's now the main requirement holding you back from simply restoring all the aged ammo at once. As a result, you'll be able to craft ammo much easier than before, just not TOO easily.
This mod was made while using Anomaly Update 4, Hotfix 8. Still, considering that it's a simple tweak, and I don't know of any other mod that modifies this file, it shouldn't conflict with anything. Lemme know if I'm wrong.