A little adventure that consists of just one map basically without any gameplay .
So, after a long while, i decided to resume work on this project in spite of the fact that the "final" version has already been downloaded due to its...
I've almost forgot about this one, heh. Anyway, here's the final version of this little project that i've somehow been developing for about a year without...
New version of the map, added more lighting, some changes of the map. See changes in
New version of the map Changes: > Fixed bug with loss of detonator (Thanks UrbaNebula for founding that bug). > Some lighting changes (Still in progress...
doesnt even work, it shows this error:
CModelLoader::Map_IsValid: No such map 'maps/stagnation.bsp'
map load failed: stagnation not found or invalid
ok it works, just that sign textures and what not dont appear
need more versions of map!
I feel like it needs more indication of what everything does, for example the button that opens the elevator should give some hints towards it, like a sign that says "override elevator doors" or something like that, you should also do this in the security room
also, nice easter egg
For some technical reasons, somewhere near the end of the development of the map I could not make textures, but as soon as I fix everything, I will add similar inscriptions to the map to simplify the orientation for the player and to make the map more understandable.
Thanks for your feedback
Not a bad little puzzle map this. One thing I will say is that it's not terribly interesting to look at. The lighting and the decor of the maps is overall quite bland. I've got no idea what this set of concrete hallways is supposed to be.
Also, the section with the remote charge glitched for me the first time. The charge got trapped in the rubble blocking the hallway and because there were no save points in the map I had to restart from the beginning.
I would say with a little more plot, some details and lighting improvements, this could be quite a compelling little story.
Thanks for your feedback.
After reading your review, I decided to upload a patch tomorrow that will fix the error with the loss of the detonator and also adding checkpoints about the importance of which when I was creating the map I didn't think.
Soon the plot will be added, but I can’t say when.
I also found the QR code... After struggling to get my QR Scanner working on my phone, I followed the link.
Yeah... Thanks for that.
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XD