The crew of the XSS Ecclesiastes have morphed into horrifying monsters. With only the ship’s AI for guidance, you must survive by scavenging for supplies, overcoming obstacles and fleeing from the creatures roaming the ship’s decks.
The Apocalypse (also known as The Apocalypse of Eden) is a first-person survival horror game.
– Avoid dangerous enemies: you are defenceless against the creatures now lurking in Ecclesiastes, and so must strive to avoid them.
– Original soundtrack and original voice acting.
– Discover the backstory through audio recordings and readable logs: dig deep into the backstory by searching for audio/readable logs scattered throughout the ship.
– Inventory system based puzzles: collect items and use them to solve environmental puzzles to progress.
– Atmospheric environments: exploring is essential to finding supplies. The Apocalypse's levels are dark and atmospheric.
The Apocalypse takes place in the same universe as Lunar Descent (2017) and Dissolution (2011). Like these mods, it places a strong emphasis on environmental design and story telling. The Apocalypse has a horror/survival focus, drawing inspiration from games like Amnesia and System Shock 2.
The mod is currently in development and is to be released 15 March 2022. Follow our progress by tracking us on ModDB, where we will be posting all progress updates.
The Apocalypse began development on March 2020 (the timing being very much influenced by a certain pandemic). Now, almost two years later, the mod is largely complete and I can confidently announce a release date.
The Apocalypse will be released for Windows players on Tuesday 15th March 2022.
It’s been a bigger project than I originally imagined, but the original vision – a horror mod set in the Dissolution/Lunar Descent universe, that expands upon said universe’s story – has been realised and I’m very happy with the end product.
The Apocalypse, like Dissolution and Lunar Descent, places a strong focus on setting, with a lot of effort having been spent on building an interesting world for players to explore. As with Dissolution and LD, Apocalypse has a space/science-fiction setting – this time taking place onboard the claustrophobic starship XSS Ecclesiastes. Those who enjoyed exploring the levels of my previous mods should find plenty to please them in The Apocalypse.
Before I leave you with some screenshots, I’d like to thank the wonderful volunteers who helped make the project possible – my music composer, Shadrick Beechem; and my voice actors, Adrian 'CubicTuxedo' Brunone, Ronald Hamrák, Nathan Dowen and Andrew Murray. Without their help, this project would have been an empty shell.
If you aren’t already, follow us on ModDB to keep up to date with project development, and to be notified upon the mod’s release. Thanks to all who’ve written to express interest or encouragement – I hope the project lives up to your expectations.
A few people have asked me how scary The Apocalypse is going to be. I try to explain what kind of game I'm trying to make.
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