This includes all tags made specifically for Halo 3 ODST. It just includes the Uberchassis right now but I set it up anyway in order to avoid headaches in the future.
The Halo 3 ODST branch of this mod currently only contains:
H2A Uberchassis
[ INFORMATION ]
[CRATE] H2A Uberchassis:
This is a port of the Halo 2 Anniversary Uberchassis civilian car into Halo 3 ODST for use alongside the vanilla Genet as decoration. Unlike the above mentioned vehicles this is not an actual .vehicle tag. There is a .crate tag, a .scenery tag and three hub_nav versions (These are the ones that flash lights when you get close to them, they aren't damageable.) This Uberchassis also has some unique features not found in H2. It now has a total of 5 variants.
// WARNING: Enable error_geometry_hide_all in order to avoid seeing a whole lot of mesh errors....
default (Basically the H2A Uberchassis, nothing extra)
police (Both police versions were made by using ODST Police Genet assets)
police_lit
taxi (Made with repurposed assets, it has a TAXI sign and can possibly spawn with a roofrack)
randomized (Basically default but can randomly have the same roofrack applied, both default and randomized automatically spawn in with different colors.)
Lastly, the .scenery and .crate versions are capable of being damaged and destroyed.
Feel free to credit me if you happen to make use of anything in here within your own mod.
If you find any issues then please report any issues to me directly (Contact information is in Readme_General.txt).