A small but smart mutator that changes the way damage is handled in Team Gametypes, sharing a fraction of suffered damage between teammates.


It's very configurable, and aims to bring a greater team feeling to the game, to whatever gametypes you want.


Settings:

- Shared Amount: you can choose the amount of damage that is going to be shared between the teammates, ranging from 1% to 100%. Default value is 50%, so half the damage goes to the "victim", and 50% is shared between his teammates.

- Damage Screen Flash: when shared damage is dealt, you can choose how it'll make your screen flash. Values are: Default UT screen flash (red all the time), Teamcolor Flash (so, if you're in blue team, your screen will flash in blue for this kind of damage) and No flash at all.

- Trail Effect: when you receive shared damage, you'll be able to see a trail coming to your direction from your teammate that suffered damage. It's only visible by the person that receives shared damage, and not only helps you to identify that you took this kind of damage, but also to locate your teammate and provide some help.

- Sound Effect: when you receive shared damage, you'll be able to hear a sound to indicate it.

- Custom death message: when checked, deaths from shared damage will have its own deathmessages. It'll also indicate when a damage you share with your teammate kills one of them.

- Exclude victim from shared damage's calculation: if enabled, the victim will "only" take the amount of nonshared damage. If disabled, the victim will also take a fraction of the shared damage as if he was a teammate.

- Share friendly-fire damage: When enabled, friendly-fire damage will also be shared between the team. Discouraged since people can abuse it.

- Share self-damage: When enabled, self-damage damage will also be shared between the team. Discouraged since people can abuse it.

- Debug Mode: Logs all damage calculations into the UT log file.


Recommendations:

- Setting Shared Amount to values higher than 50% is not recommended, since it'll make it too hard to kill a person alone. It's ok for Team Deathmatch, but for modes like Capture the Flag it does hurt the gameplay.

- In small teams (less than 5 players), a great setting is to disable exclude victim from shared calculation if and set shared amount to 100%. This setting would make everyone on the team take the same amount of damage! But the more players, the longer it would take to kill a single person.

Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Shared Life v1.2

Shared Life v1.2

Full Version

After three days of work, the new version comes shining in a much improved and polished release.

(OUTDATED) Shared Life v1.1

(OUTDATED) Shared Life v1.1

Full Version

The first official release, with many fixes and extra options compared to the released demo.

Comments
wmat
wmat

Great job man.
It´s people like you that make this game immortal!!!!!!!!!!!!!!
UT99 4EVER!!!!!!!!!!!!1

Reply Good karma Bad karma+1 vote
Nemesisurvivorleon
Nemesisurvivorleon

you're insane. so many mods! so little time!

Reply Good karma Bad karma+1 vote
Darkness Creator
Darkness

Yes, they just can't stop comming :)

Reply Good karma+1 vote
UT99_Shadow
UT99_Shadow

Another new UT Mod/Mutator here !

Welcome ! :)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Perfect Dark Mod

Perfect Dark Mod

First Person Shooter

The Perfect Dark mod is a UT modification based on Perfect Dark (N64). The basic premise is to combine the style and power of UT with the massive content...

TacticalOps: Assault on Terror

TacticalOps: Assault on Terror

First Person Shooter

Powered by the award-winning Unreal engine, TacticalOps: Assault on Terror throws you into the life-and-death world of counterterrorism. Join the Special...

RTNP: The Ultimate Edition v1.1 HD

RTNP: The Ultimate Edition v1.1 HD

First Person Shooter

A polished conversion of RTNP for UT99, complete with additional subplots that accompany 10 new levels - restored from cut beta content of Unreal. Version...

PacUT

First Person Shooter

Remember the old classic "PacMan"? If you do, you should have an idea what this MOD is about. If you don't.. then you've missed out :P Anyway, in PacUT...

UT Community SDK

UT Community SDK

First Person Shooter

The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aims to update that wonderful old game so that both...

CrotchShot

First Person Shooter

CrotchShot is a fast-paced battle of skill, wits and aim. Only the enforcer or sniper rifle can score a crotch shot, so even a player who just respawned...