The goal of this modification is very simple - make every single skill worth spending 20 points. The mod is very conservative - there are no new skills, only slightly changed the old ones. In a nuthell, the mod offers more build options and better character customisation. It could be considered an unofficial patch, since it tries to be accepted by as many vanilla players as possible. Once the mod is finished, I'll consider creating a thread on battle.net forums, where other players and Blizzard can show their interest in the mod. Who knows, maybe the changes will appear in the next official patch! I'm writing this so that you can see that I'm putting a lot of time and energy into this, trying to do the best I can. Hope you'll like it. Wish you happy playing and please, leave a comment if you have anything to say, I'd like to read it! Thank you!

Description

D2SPEM mod has been converged with skiller mod to make for better end game builds and do more damage than previous vanilla skills for better end game transitioning on /players X scaling. all credits to Zomb for his awesome vanilla tweak skiller mod to make the game more viable for end game builds. and better use of gear. just drag and drop and overwrite if neccessary, and ready to go. into base d2spem diablo 2 folder.

Preview
Diablo II SPEM Unity Mod v1.6.6 Final (Skiller Merge) (([Patch]))
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