The goal of this modification is very simple - make every single skill worth spending 20 points. The mod is very conservative - there are no new skills, only slightly changed the old ones. In a nuthell, the mod offers more build options and better character customisation. It could be considered an unofficial patch, since it tries to be accepted by as many vanilla players as possible. Once the mod is finished, I'll consider creating a thread on battle.net forums, where other players and Blizzard can show their interest in the mod. Who knows, maybe the changes will appear in the next official patch! I'm writing this so that you can see that I'm putting a lot of time and energy into this, trying to do the best I can. Hope you'll like it. Wish you happy playing and please, leave a comment if you have anything to say, I'd like to read it! Thank you!
Contains necromancer's skills modified and a necromancer at level 99 for test purposes.
Summon Skeleton Mage - increased damage per hard point
Clay Golem - has new synergy - Confuse, which provides him Blessed Aim aura
Blood Golem - has new synergy - Life Tap, which provides him Prayer aura
Iron Golem - has new synergy - Iron Maiden, which provides him Thorns aura
Fire Golem - has new synergy - Dim Vision, which increases his Holy Fire aura level
Golem Mastery - increases also golem damage
Summon Resist - increases also physical resistance (2% per hard point) for all summons
Revive - increased duration (20s per hard point), has new synergy - Terror, which also increases its duration
...and all golems can be summoned at once!
Teeth - canceled next hit (so you can hit a monster with more than one tooth at once)
Bone Armor - +10% damage absorbed per hard point
Poison Dagger - had new synergy - Attract, which decreases its poison duration (but preserves the overall damage)
Poison Explosion - has new synergy - Attract, which decreases its poison duration (but preserves the overall damage)
Weaken - decreases monster's damage per hard point
Decrepify - radius increases with skill level, has new synergies - Aplify Damage, which decreases monster's physical resistance, and Weaken, which decreases monster's damage