While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

Description

NOTE: New 7zip content structure from Build 34 forward (see read more+)... Build 35 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation for the mod. Please delete or backup any previous version of the mod prior to installing the latest version.

Preview
Sins of the Fallen: Reb 1.82.35 (Full Version)
Post comment Comments
Roboute-Guilliman
Roboute-Guilliman - - 664 comments

is Fall of Kobol download link up to date?

Reply Good karma Bad karma+1 vote
ZombiesRus5 Author
ZombiesRus5 - - 1,642 comments

I have a new link up for the compatible version of Fall of Kobol.

Sinsofthefallen.com

Reply Good karma+1 vote
Roboute-Guilliman
Roboute-Guilliman - - 664 comments

Thanks :)

Reply Good karma Bad karma+1 vote
Lap1#
Lap1# - - 43 comments

eagerly waiting for a plague update~

why do TEC have yellow shields?

could the plague starbase fire something from its front? which could allow it to siege planets too? [plague starbase = dreamy doomsday machine for me]

seems like sometimes the cylon worldstar is moving a bit 'awkwardly'

Gj with the yamato, the missile ability looks cool though i find it a bit weak/lacking but maybe its just that i am too attached to this beauty

nicejob on new phasejump effects for each races, the nephy colony cap'ship looks refined to, dunno if it was like that for a while \o/

should the Nephi titan's Firin-cosmolazar ability firing spot be changed? firing from the third spot under the two other lasers spots with a loading energy effect in the ex-firing area that would head for the head of the ship ?
(perhaps it would need the titan to lower his head a bit to let the lazar go through well enough, though it would looks bad if he moves while firing his lazar since the angle is quite tight(firing some kind of explosive plasmabullet instead?

colonial missiles abilities(especially Thor's) are quite big

colonial phasejump: make them jump directly after the light-scan or when the scan begins?

my bad, disabling superwep disable the whormhole generator too, i forgot 'bout this ~(*-*)~

Reply Good karma Bad karma+1 vote
Lap1#
Lap1# - - 43 comments

So you did something to the yamato's missile ability? twice more missiles, now i think this ability is on par with the others \o/

Could you let me know what need to be changed to allow my plague titan to cap titan again?~

Reply Good karma Bad karma+1 vote
AdmiralKelly
AdmiralKelly - - 88 comments

when i get this working it is completely by luck lol i am in no way a newbie to mods but i feel like it with this one

Reply Good karma Bad karma+1 vote
AdmiralKelly
AdmiralKelly - - 88 comments

ya i know it's crazy huh great talk :) lol

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,572 comments

My mod isnt loading. I downloaded the most recent version of the mod and followed the directions to the letter. But when i load the game with the mods saved in the enabled mods text doc it just loads the normal game and not the mod. My game loads all the other sins mods but not this one. Any possible help would be appreciated

Reply Good karma Bad karma0 votes
ZombiesRus5 Author
ZombiesRus5 - - 1,642 comments

Sounds like you have a main folder containing the mods folders. You should have several SotF folders to activate for the mod unless you download the Baked version. There is a video if you expand the read me part.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: