Quenta Silmarillion is a total conversion of Rome: Total War Alexander expansion, set in the First Age of Beleriand, allowing the player to immerse into the War of the Silmarils. Play as one of the three Houses of the Edain, the Houses of the Noldor, the Sindar or another faction among the 17 playable. Recreate the legendary deeds of the First Age, or rewrite them. The mod aims to follow Tolkien's own vision and description of his universe, so you won't see plate armors like in Peter Jackson's movies. The mod is a total conversion, so everything will be made to make you travel in the mythic world of Beleriand, including new units, new graphics, new scripts & events, unique characters, new animations, custom cities and many more.





(Gabilgathol = Khuzdul name of Belegost, Tumunzahar = Khuzdul name of Nogrod, Gaurwaith = Marauders)



Preview #1: Valinor's Host

Moddb.com

Preview #2: The Elves of the Falas

Moddb.com

Preview #3: The House of Fëanor

Moddb.com

Preview #4: The Kingdom of Doriath

Moddb.com

Preview #5: The House of Hador

Moddb.com

Preview #6: The Twelve Houses of Gondolin

Moddb.com





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Mod dead!!!

News 4 comments

Hi folks!!

After a long time out of modding, forums and sites as this one (real life's matters, hard matters)...i must say you that our team is "on the road" again.

We'll try to improve a beta version (battles only) as soon as it will be possible, so be patience, please.

Many of the work done was redone, other parts were removed and others, as the campaign map, was made again completely new...all the units have a better look now, better skins and upgrades on modelling.

All the code, scripts and no visual parts of the mod are actually in WIP...that's why the campaing release will be published later.

The last screens uploaded here are part of the revised version, terrain, vegetation, grass' textures, light and atmosphere, as you can see are the vanilla's one (where i'm making the first test of units)...it will be very different on the downloable version.

The actual team members of this mod:

-Echuu/Nelduin

-Nahun

-Milner


That's all, by now...

Cheers!!!


Announcement - State of the Mod

Announcement - State of the Mod

News 8 comments

I believe you deserve an answer to your questions about the state of the mod. Here it goes:

Update on the project - March 2016

Update on the project - March 2016

News 5 comments

A small update about the actual statut of the mod, and what is being worked on.

[Preview #6] The Twelve Houses of Gondolin

[Preview #6] The Twelve Houses of Gondolin

News 8 comments

I'm proud to present you our sixth preview, focused this time on the famous Kingdom of Gondolin. Today, we will show you only the Twelve Houses of the...

Back on work - January 2016

Back on work - January 2016

News 6 comments

The Quenta Silmarillion mod team is working again on the mod.

Comments  (0 - 10 of 647)
georgieboio420
georgieboio420

how soon can we have the mod be out? im almost salivating at the thought

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KurdishNomad
KurdishNomad

How's it going Silmarillion team? If you need help I'd be more than eilling to help you. I know how to make units, historical battles etc.

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Guest
Guest

any updates?

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Guest
Guest

Will there be no rebel faction?

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KurdishNomad
KurdishNomad

Probably fillers

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BugattiKing97
BugattiKing97

Will Valinor be apart of the campaign map?

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MilnerTW
MilnerTW

It will be out of the map

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KurdishNomad
KurdishNomad

Any updates?

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MilnerTW
MilnerTW

Soon...

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Snowbeetle
Snowbeetle

These days I was thinking about the mod, remembering that he was "supposedly" dead and what a pity it would be if I couldn't play it, but then I remembered that he is alive and yes I can play him! Believe me, I am very happy!

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