The SGM mods come from the Russian Mod Community, They extend the vanilla storyline with additional quests, From version 2.0 on they also add extra maps found in the Clear sky game. As well as quests and maps you also get many new items, weapons, outfits and artifacts. The versions here have had additional mods merged with them such as Atmosfear and Absolute Nature as well as any fixes, tweaks and translations required.
Map additions:
SGM 1.7, Vanilla.
SGM 2.0, Vanilla & Dark valley.
SGM 2.1, Vanilla, Dark valley, X-18, Military Warehouses, Agroprom & Agroprom underground.
SGM 2.2, Vanilla, Dark valley, X-18, Military Warehouses, Agroprom, Agroprom underground, Red forest, Cordon & the Marshes.
Additional info,
In SGM you can also join factions and take on faction specific tasks.
The factions you can join are:
Duty,
Freedom,
Bandits,
Mercenaries,
Dawn (Remnants of Clear sky),
& the Monolith.
Video of original development team:
Вольные Сталкеры. Скрины из SGM-mod.Мы ЕСТЬ! - YouTube
Good post, this could make for an interesting series, though I suspect with your knowledge of the Russian modding community - it could be a book. (Strangely, I would buy that book. :) )
waitingfor the 3.0... the best for CoP.
Coming out this year! Check out the ap-pro calender for it and other mod release windows :)
Personally, Spectrum has been the best CoP mod so far, but hell if Frozen Zone won't take best Stalker mod ever on release... :D
Thanks for the heads-up. I have a feeling 3.0 will be amazing.
Nice.
Its not easy to find proper information about Russian mods.
If you happen to get some good info about the SGM Albor/Eton edition, it would be greatly appreciated.
Baby don't hurt me, baby don't hurt me...wait, I'm off 9GAG.
I love the SGM mods, they are something different to other mods but stay customizable enough, something I always dig :)
Good to see you're still around keeping this mod tabbed.