Shattered Paradise is an expansion for Tiberian Sun on OpenRA, its goal is to (im)balance the game by adding new factions (Mutants, C.A.B.A.L. and Scrin) and reworking the original sides, all of this to create a game a little more varied and balanced than TS. The mod puts a lot of emphasis on making the factions as asymmetric as possible.
An idea I'm playing around with, the main unit fires a bullet that bounces around 6 times, any unit hit by it will become infected by a plague, infected units will try to infect any unit nearby each x dealing damage, infected units that are near eachother will reset the duration of the plague, meaning you gotta spread or isolate those valuable units to avoid loosing them, you could even try to charge at the enemy to infect him :)
Graphics may or may not be final.
What's that pad-looking thing the flying units keep rotating from?
A new "Barracks". Due to some recent issues, it had to be revamped.
So like WarCraft III's Plague?
...or like virus's plague from YR
Nope, this one functions as long as there are two units together that can reset the plague between eachother, if one of the two dies, the other might survive.