Shattered Paradise is an expansion for Tiberian Sun on OpenRA, its goal is to (im)balance the game by adding new factions (Mutants, C.A.B.A.L. and Scrin) and reworking the original sides, all of this to create a game a little more varied and balanced than TS. The mod puts a lot of emphasis on making the factions as asymmetric as possible.
Now it is true cnc3 style
Looks great, but never been a fan of that animation for Ion Cannon tbh
but i am ! :D great work!
I am a lover of both and having an old style one as a support power in cnc3 would have been great. The slow and inevitable drop that flattens a base in cnc3 was such a mood. But the jumpscare annhilation of tanks and obelisks was also great.
The old style (not TS style actually, more like TD style that has a delay on impact) is renamed as Orbit Bombard and used by GDI unit that plant beacon on target.
Is a SPECTACULAR EXPLOSION missing at the end?
The final explosion radius is not very large in our game design and we indeed lack an art work on that.
Woah!
Ah, the classic C&C3; style ION cannon convergence.
Wish there was a way to switch between firing modes for the Ion cannon. I like the C&C3; style, but I also like the Combined Arms version where it fires multiple shots in an area.
We don't take the version of random walking beam because Mutant super weapon has had the same pattern already, we prefer unique super weapon for each faction in this case.