SGZ Submod (VERSION 2) for Broken Crescent 2.4
Full Version 1 comment21/5/16 Version 2 ready. Adds ~ 400 portraits to the game. Changes Vladamir faction from "steppe culture" to "eastern european". Adds many new loading...
Submod of the wonderful Broken Crescent 2.4. This adds hundreds of new portraits to family trees, agents, generals and navies of all factions. Addition loading screen added. Mods faction names to reflect their geographical location.
Some faction name changes:
The Chauhan Rajputs -> Punjabi Raj.
The Roman Empire -> Byzantium.
The Ghurids -> The Ghurids of Afghanistan.
The Abbasid Caliphate -> The Abbasid Caliphate of Iraq.
The Kara Khitai => Western Liao Chinese.
etc...
Thanks to many sources. 1st and foremost the makers of BC 2.4 Superb mod of a superb game. Thanks for use of resources to the De Bello Mundi Team, rummtata and Z3n on TW Centre, EB2 and RoTK teams and GrnEyedDvl for the 4TPY script.
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INSTALLATION INSTRUCTIONS FOR SGZ SUBMOD OF BC 2.4
1. go to "mods" folder in M2TW and find the BC2.4 mod. (you may have changed its name to replace a vanilla Kingdoms mod
- so it may be called "crusades" of "britania" or whatever.
2. make backup of the "data" folder in this.
3. extract SGZ submod with WinZip
4. merge my data folder with that in the BC2.4
5. play
6. LEAVE FEEDBACK AND SUGGESTIONS !!!!!!
cheers.
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21/5/16 Version 2 ready. Adds ~ 400 portraits to the game. Changes Vladamir faction from "steppe culture" to "eastern european". Adds many new loading...
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Is there something like economics changes? in 70% BC factions are economics in low level, i mean about economical crysis like -20000 money. Is there in submod more improved economics?
Not sure. This is really an aesthetic mod at this stage. But I agree that AI seems able to wield too many large armies. You could tinker with the file yourself. its in data file and called
export_descr_unit.txt
Sorry if my question is naive, did you make naval battles playable?
So far, beautiful mod. Thanks.
21/5/16 Version 2 nearly ready. Adds further ~ 60 portraits to the game. Changes Vladamir faction from "steppe culture" to "eastern european". Adds many new loading screens and mods the radar map as well as some further tweaks to faction names. Also adds nice trade ship models - thanks to EB2 team.
Wow. What an excellent addon! Thanks. Love those portraits. African, Asian, Byzantine, Crusader, Saracens.....
Adds lots of character to BC. Looking forward to next version. Keep up the work. :)
I'm really enjoying this Sub Mod for BC Good work men. about close to 100 turns in it and no crashes so it seems to work fine
Great to hear. I'm hard at work on further improvements