Official forum: at TWC.

French fan forum: at Mundusbellicus.



Stainless Steel 6.4 Features

The Campaign :

  • Rebalanced victory conditions.
  • Rebalanced building bonuses.
  • Guild's HQ's now always offer a faction wide bonus.
  • Rebalanced existing missions and added more missions.
  • New building, place-able in locations with long rivers.
  • Removed Ireland.
  • Added a new region below Kiev (Ireland is now 2 regions).
  • AI factions tend to stick to their Royal Blood for many generations.
  • Alberi di Famiglia Regal implemented.
  • New Faction Economy scripts.
  • Knight's Templar & Kingdom of Jerusalem have been combined into Crusader States (with mixed units).
  • Mongols are finally pagan.
  • 1TPY Early Era campaign.
  • Slave faction are now a lot more active - including the ability to use merchants, spies and assassins.
  • New troubadours event.



The Campaign Map :

  • Completely new and huge campaign map, covering most of Europe and the beginning of Persia.
  • New ground types and custom climates.
  • Maximum width the engine allows of 510 movement tiles.
  • Mountains, hills and map outlines are based on satellite data.
  • Work of art coastlines instead of the square 'vanilla' ones.
  • Maximum amount of almost 200 historically medieval settlements. (A few had to sacrifice historical accuracy for better game balance)
  • Every Region has its own resources, including new valuable resources in the "outbacks" of the map
  • Resources are now better balanced, a couple of new resources were also added.
  • All resources were moved away from roads, to ensure merchants' peaceful life.
  • AI friendly map, the AIs' armies should no longer get stuck.
  • Narrow mountain passages were widened enough for agents to freely pass, while armies will still get blocked.
  • Missing ports added.
  • Rebels spawning on inaccessible terrain fixed and Rebel ships spawning in small lakes fixed.
  • Agart's great city & castle models.

The Battle Map & Unit Balance :

  • Davide.cool grass mod implemented.
  • Water now looks a whole lot better!
  • Smoother steppes modification by wolfslayer implemented.
  • New war horn sounds by wolfslayer implemented (hand picked by me).
  • Ambient sound files for Muslim temples by wolfslayer implemented.
  • Magus' Crimson Tide implemented (the no-dirt version).
  • Award winning BAI by Germanicu5.
  • Swagger's Skymod included.
  • Knights Templar units from Lord_Calidor's KT mod implemented.
  • BftB units by Caesar Clivus implemented.
  • For God and St. George mods by AWellesley.
  • Lord Condormanius's Mailed Knights.
  • Polish Units by MADTAO included.
  • Rusichi mod units implemented.
  • Real Recruitment's AoR (Area of Recruitment) system included.
  • RR's system nearly fully integrated. (please refer to RR/RC OCT 30 post for more detailed changes)

Traits & Ancillaries :


  • Rebalanced merchant traits for 1TPY.
  • As merchants get older, they lose movement points.
  • Generals are now a lot easier to educate in settlements with schools etc.
  • Faction Leaders can now acquire a set of traits affecting all settlements and generals.

General Changes :

  • Auto border-less mode - ALT+TAB in and out of the game without any loading.
  • New, epic loading screens.
  • New music by Kevin MacLeod, Jon Sayles & Bill Hudak, vanilla MTW2 music was also brought back. (now we have 141 music files + vanilla music, compared to 89 in 6.1 and no vanilla music, that's a hell lot!)
  • New main menu background & splash screen by Y2day.
  • Faction selection crash fixed.
  • All factions accessible in custom battle and hotseat.
  • External campaign chooser - for easy hotseat and CTD reduction.
  • External launcher application - taking care of things the user would normally do.
  • CBUR with most of its features implemented.
  • Riczu trade carts removed.
  • Parts of Awellesley's 1100AD mod integrated.
  • SSTC by Chimaeira implemented.
  • Real Horses by Argent Usher implemented.
  • CBUR and Unit Card improvement projects by Agis Tournas implemented.
  • Animations updates.
  • Y2day's faction shields & banners.
  • New quotes.
  • Proper character aging.
  • Byzantine and Kievan Rus unit cards by akvilonn.
  • Tax auto-manage should now work properly.
  • Added Patriarchs for Orthodox factions.
  • All factions now have their one-liner pre-battle speeches activated (more speeches for existing factions, and no more mute Norway, Kwarzemian Empire, etc. generals)
  • Unbelievable amount of fixes, both big and small, too many to mention them all.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
SS Historical Battles 1 2

SS Historical Battles 1 2

Patch 2 comments

This is a mini-mod for anyone who wants to play the historical battles in SS 6.4.

SSHIP Renaissance Pike and Shot Submod

SSHIP Renaissance Pike and Shot Submod

Textures 12 comments

The Renaissance Pike and Shot submod for SSHIP (Stainless Steel Historical Improvement Project)

Stainless Steel 6.4

Stainless Steel 6.4

Full Version 72 comments

Re uploaded mod all other existing links are corrupted. Contains SS6.3.exe / SS6.3 Bin 1-5 / SS6.4.exe Patch

SS6 4 patch with SS6.3 DW link in Description

SS6 4 patch with SS6.3 DW link in Description

Other 15 comments

PS: open Description for Links !!! !"Download for SS6.3 (required for 6.4)" i uploade SS6.4 Patch and SS6.3 Install : open file and click on install exe...

Stainless Steel 6.0 (Part 2/2)

Stainless Steel 6.0 (Part 2/2)

Full Version

Stainless Steel version 6.0 by King Kong. See File/Full Details for all the features for those of you who do not know of this mod, as this is massive...

Stainless Steel 6.0 (Part 1/2)

Stainless Steel 6.0 (Part 1/2)

Full Version

Stainless Steel version 6.0 by King Kong. See File/Full Details for all the features for those of you who do not know of this mod, as this is massive...

Comments  (0 - 10 of 163)
Demromir
Demromir

Hello thank you for this great mod. Is there any chance that The county of Flanders will become a playable faction instead of the Flemish rebels? It would add more historical accuracy as the capitol Bruges at that time would become one of the richest city's of Europe by the late 13th century.
En.wikipedia.org

Reply Good karma Bad karma+3 votes
Guest
Guest

Agreed, plus redoing the surrounding campain map and create custom maps around and for Brugres, special building for trade, allowed to be built by the flems only, acces to spécial mercenary unit after completing building allowing the Flanders it to expend

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Konquuer
Konquuer

Hello the next big update?

Reply Good karma Bad karma+1 vote
Kurai-Nightingale
Kurai-Nightingale

This is a good mod but honestly, making pointless changes like changing the already great menu background and music? It just puts me off using it altogether.

Reply Good karma Bad karma-1 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

GeneralG
GeneralG

Just copy the music files from vanilla and paste them over the ss ones then you will have the original soundtrack.

Reply Good karma Bad karma+1 vote
Archmage_Snow89
Archmage_Snow89

Can someone tell me how the f**k i can change some setlements name, to the actuall names??? Because some of them is wrong! I have tried everything i have found online. But it won't work!

I want to change the start names, not after i have capture the settlements. Already know how to change that.

Reply Good karma Bad karma+1 vote
EthienVS
EthienVS

How do you fix generals going invisible on the campaign map? One of my generals is unusable, I can't find him by scrolling through the army list

Reply Good karma Bad karma+1 vote
NorwegianPotato
NorwegianPotato

I have tried everything up to the point of launching SS6.3 as seen in the TSJ install video, but when i click finish it launches vanilla m2?

FYI: i have had third age also but i uninstalled it

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Medieval II: Total War: Kingdoms
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

8.5

41 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 10/10

.

Sep 14 2017 by Fenghuan

Twitter

Latest tweets from @alg_mundusb

RT @MundusBellicus: TaleWorlds nous présente les armes dans Mount & Blade II : Bannerlord dans ce 50ème carnet de développement :… T.co

Apr 26 2018

RT @MundusBellicus: Carnet de développement de @StellarisGame sur la Constellation L dans l'extension « Distant Stars » :… T.co

Apr 26 2018

RT @MundusBellicus: Nouveau carnet de développement de Europa Universalis IV sur l'Inde : Mundusbellicus.fr #EuropaUniversalisT.co

Apr 26 2018

RT @ItalianWarsMod: Pre-release or no pre-release, that is the question! Check our post @twcnet for all included features:… T.co

Apr 26 2018

RT @MundusBellicus: Creative Assembly nous dévoile une nouvelle bande-annonce de Thrones of Britannia à l'occasion de la fête nationale… T.co

Apr 24 2018

RT @Jollivettangui: Sur celui ci ont voit également des nobles du royaume de Saba se rabattre sur leur lance pour le combat rapprocher.… T.co

Apr 17 2018

RT @MundusBellicus: L'équipe du mod Divide et Impera pour Total War : Rome II nous propose de découvrir l'Empire maurya dans la prochai… T.co

Apr 15 2018

RT @Jollivettangui: Une poignée d'images des légionnaires républicains tardifs et des légionnaires impériaux sous auguste.… T.co

Apr 15 2018

RT @MundusBellicus: Nostalgiques de Rome : Total War ou simplement amateur de bon modding ? Découvrez le mod Roma Surrectum III :… T.co

Apr 15 2018

Embed Buttons
Link to Stainless Steel by selecting a button and using the embed code provided more...
Stainless Steel
Statistics
Last Update
Watchers
323 members
Addons
1
Files
5
Reviews
35