This MOD was designed for multiplayer games, it also works with the campaign and skirmishes

Generic Changes

Build time and cost have been modified

All ranged weapons can now hit both ground and air targets

Tiberium-based and alien weapons now have Tiberium damage component

Structure have much more HP

Aliens spawns a small tiberium field on death

Refineries create 2 harvesters and rebuild them after they have been destroyed

Infantry are no longer nearly invulnerable to cannon, explosion and other heavy weaponry

Light weapons (rifle, machinegun,etc) do less damage to fortified target

Only Scout Unit and radar can reveal Stealth

Radar Screen is no more enable by Construction Yard, but from Radar (sounds logic), i.e. Nerve Center, Outpost...

Base defenses gain experience

GDI and NOD vehicles and structures leave a husk when destroyed

Note:using engineer, sabouter or assimilator on husks will produce different vehicles or units (this features isn't complete, but works)

Structures can't be conquered directly by engineers, but they can conquer structures' husks

There are other changes for each factions(see ReadME inside the archive)

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1000 Downloads

News

And finally, after beating it on GameJOLT, our little first mini-game Chyrkyan Trial got its 1000 downloads between its profiles on ModDB and IndieDB: this is a small but great goal which means a lot for us, so thanks everyone who supported us as "real" game developers and not just as modders (we are the "creators" of the Rush to Supremacy mods' series).

Chyrkyan Trial is, however, just a very small and simple serial game and we bet most of you are expecting something with more action...

For those who still follow us for these mods

we wish to advice you that there will be no more updates, since we're now working exclusively on our own indipendent games such as STAR QUORK Cyoven'Hant, which can be already played through a public OPEN ALPHA multiplayer map downloadable both on ModDB, IndieDB and GameJOLT, where you'll find a sip of all the action you may need to have!


Have a fun time,

the CIULLO CORPORATION staff

8 December with Ciullo Corporation

8 December with Ciullo Corporation

News

A summary of the events on the Ciullo Corporation's profile on Mod DB and the latest news about the mods

Comments  (0 - 10 of 20)
bettaattack
bettaattack

another dead mod

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sniperwolf137
sniperwolf137

my game closes after a few minutes of playing, why?

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CiulloCorporation Creator
CiulloCorporation

I don't know...
Check if you have any trainer installed: the mod isn't compatible with trainers.

Please, let me know if:
Are you playing single-player (Skirmish or Campaign?) or multi-player?
It crashes after you do some particular action (e.g.: conquering a vehicle's husk) or it crashes randomly?
It crashes with all factions or only with one?

Reply Good karma+1 vote
sniperwolf137
sniperwolf137

Ok i already test playing again and it seems like the problem is when using GDI, i only played in skirmish mode with AI and i think it crashes after 5 mins when using GDI, tested the other two factions but i have no problems encountered

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CiulloCorporation Creator
CiulloCorporation

I've uploaded an updated version. I think that I fixed also the issue that you've reported. Try the v 1.10 and let me know

Reply Good karma+1 vote
CiulloCorporation Creator
CiulloCorporation

It's very strange, indeed... I'll try to find out if I can fix this issue. Thanks for reporting

Reply Good karma+1 vote
Guest
Guest

looks good. but can you pls add the kodiak to the gdi unit? and add it too in KW version. plus in KW version, add the mod the removes the second victory method for global conquest. pls...............

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CiulloCorporation Creator
CiulloCorporation

Yes, the Kodiak can be added but I fear that would unbalance too much the game in favour of GDI. In the KW version of the mod I've tried too ad it, but for some reason his weapons didn't work correctly and became only a big expensive flying useless unit (sorry). For the second victory method I don't know how to do it, but I will try to remove it in the next release

Reply Good karma+1 vote
Darth_Cameroth
Darth_Cameroth

Wow those are some pretty significant changes, and good ones to excellent work.

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CiulloCorporation Creator
CiulloCorporation

Thanks!

Reply Good karma+1 vote
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