WW2 Total Conversion
Italian Forces (Not integrated, yet!)
mauser +bayonett +clip
springfield +bayonette +clip
mosin +clip +bayonette
Paratroopers Level 2
Backup original vanilla folder
Replace with mods' vanilla folder
I borrowed some models+sounds+hud_gfx from the forum. (Jonahdude; bloodhawkxx, harrified, doommetal)
I also included Thundershot - Sound Modification. (Commander Keen)
New Stuff in the next version to be released:
1. A third faction - The Red Army (So we got Germany, US and CCCP)
2. An additional weaponset (Italy with 5 new Guns to play with!)
3. Additional grenade types! (F1, Stickgrenade and an italian-soda-can!)
4. New Textures for landscape and stuff (Still heavy WIP!)
5- New Skins for Germany (Thanks to harrified!
6. I'll continue work on new calls like a V1 (Which will basically kill everything in 200 meter-radius!)
I worked on some scifi-esque weapons like a teslarifle and teslagrenades (will work like flashbangs)
Also i'd like to have some lasers for germany and i don't know what the US might get!
These guns will be usable only with a high rank and won't appear in masses.
But, do you like them? Or atleast the idea? Got any ideas for other scifi-esque stuff? Nazi-Zombies?
Please leave a comment!
Information about the new release which, hopefully, should work with new rwr 0.67 release.
New weapons, New fullsize map, Soundfixes, Textureoverhaul and Balancing.
Version 03: I recently added the mauser and springfield as versions with clip. Also MP38 + Degtyaryov. Balance-Changes and soundfixes.
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Five Different Textures and the Gimp File to edit them on your own.
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