• Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 13 multiplayer and cooperative maps that take place in 6 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 8 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 3 cooperative game modes where you and your friends team up to complete mission-based objectives, find and destroy enemy weapon caches, or survive against endless waves of swarming enemy.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.


Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

One team must escort their VIP player to the extraction point. Both teams only have one life per round, so coordination is paramount. The VIP is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

This attack and defend mode has three weapons caches that must be discovered and destroyed. Blowing up a cache brings additional reinforcement and time for the attackers, while the defenders lose a reinforcement wave.

Three objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely.

Capture the flag style game mode where you must seize the enemy's intel while protecting your own base from enemy infiltration. Multiple players on your team can collect enemy intel. Teams spawn by reinforcement waves, when a friendly player seizes the intel, and when an enemy carrier is killed.

Teams both have weapon caches they must defend while trying to destroy the enemy weapon caches. They also must capture a central objective on the map. Capturing the point or destroying an enemy weapon cache will spawn your team.

King of the Hill style game mode with a single objective. Controlling the objective will drain the enemy's reinforcement waves. To win players must eliminate the enemy team and its reinforcements or hold the objective and have more waves when time runs out.


Complete mission-based objectives such as capturing and defending key territory or destroying a supply cache against challenging AI enemy. Each successful objective will reinforce your teammates who were eliminated along the way.

Eliminate all enemy AI on a night themed map and find and destroy their weapon cache. The weapon cache spawns randomly in one of three potential locations. Players only have one life per round, so stealth and communication are advised.

Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

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2020 Mapping Contest

Developers New World Interactive have announced a mapping contest for their team based tactical FPS Insurgency: Sandstorm, which is now live!

Organised in collaboration with Nvidia, Intel, Epic Games, Focus Home Interactive, Saber Interactive, and mod.io, you have 20 weeks to put together your own map and go in the running for several prizes. You can work solely or in a team on your map and submissions will be uploaded and judged using the mod.io platform.

2020 Mapping Contest Prizes

New World Interactive have a long history with not only running mod contests for their previous games (including Insurgency and Day of Infamy), but supporting modders and promoting their work too.

As a studio with deep roots in the modding scene, we are proud to be launching our first mapping contest for Insurgency: Sandstorm, and New World Interactive’s largest modding contest to date!

Whether you are an experienced level designer or a complete beginner, this contest is open to all ability levels and is the perfect opportunity to download our Mod Editor, learn Unreal Engine and familiarize yourself with level design principles.

Previous modding contests for Insurgency and Day of Infamy, have led to numerous incredible community maps, many of which have gone on to become official in-game content at a later date. With a 20 week contest and our largest ever prize pool, we can’t wait to see what fantastic creations level designers come up with, and wish all entrants the best of luck!

Learn more about the rules for the contest below, on the New World Interactive website and on mod.io. The event was kicked off with a live Stream on Twitch with Epic, which you can check out here.

2020 Mapping Contest Info

Insurgency: Sandstorm Released

Insurgency: Sandstorm Released

News 5 comments

We're excited to announce that Insurgency: Sandstorm's is out now!

Swords vs. Spies Release!

Swords vs. Spies Release!

Swords vs. Spies (SvS)

Swords vs. Spies is an asymmetric stealth total conversion mod for Insurgency.

Final Update from the Frontlines

Final Update from the Frontlines

Mud & Blood 5 comments

How would one summarize this.... Mod-Ception...???

Insurgency and Day of Infamy Updated

Insurgency and Day of Infamy Updated

News 3 comments

We've just released updates for both Insurgency AND the official WWII mod Day of Infamy! Includes new map Dry Canal, new spectator options, various fixes...

Add file RSS Related Files
Swords vs. Spies (v.002)

Swords vs. Spies (v.002)

Swords vs. Spies (SvS) Full Version

Swords vs. Spies is an asymmetric stealth total conversion mod for Insurgency.

Skyscraper_SvS (v.003)

Skyscraper_SvS (v.003)

Swords vs. Spies (SvS) Multiplayer Map 2 comments

The first map featured in Swords vs. Spies, this map is focused on close quarters environments. The map features many custom systems, such as tripwires...

Swords vs Spies (v.b001-old)

Swords vs Spies (v.b001-old)

Swords vs. Spies (SvS) Full Version

Swords vs. Spies is an asymmetric stealth total conversion mod for Insurgency.

Insurgency map contest

Insurgency map contest

Multiplayer Map

Finalists for the Razer and Game Banana Insurgency map contest.

Comments  (0 - 10 of 108)

Congrats on 2nd placed IOTY. Should've been 1st.

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good deathmatch server:

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Insurgency has sold it's soul to NUKETOWN...LOL!

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So.. I dont full understand, I can play Insurgency at linux?
Just in Steam no linux platforms.

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Some more official maps for this game!
Would be also great to see a PKM machine gun.

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where the download

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where the english

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Check steam.

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where the steam

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Highest Rated (9 agree) 10/10

best indie mod game that became a real game.

Apr 25 2013 by Only-Dave

Insurgency Tactical Shooter
Insurgency: Sandstorm
Insurgency: Sandstorm First Person Shooter

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