TZPĀ© On ModDB
Packed size: ~1GB
Unpacked size: ~ 1,7GB

ATTENTION:
This Modpack only works correct with
widescreen-monitors! 4:3 patch is planned!
Only tested in max details on full dynamic lightning in
v1.0005!
There might be undiscovered bugs!

Integrated Mods:
PHL MODPACK as a base
Absolute Nature
Absolute Structures
Shader
Loadingscreens
New Hands and Gloves
New Interface
Anomalysounds
Rookieskins
New MP5 Skin
New MP5 Animation
New L85 Skin & Animation
Mossberg590 (as a new weapon)
Gnomus Scopes

Extras from me:
New mainmenu
New mainmenu music
New loadingscreen
New radiosounds in the 100rad's bar (Rammstein-extracts including a part of "Rosenrot")
Fixed a bug from PHL Modpack causing a crash in bar
Adjusting some weapons don't remember exactly
And some little changes...

Known bugs:
It can happen that a character won't talk to you.
-->Quicksave & Load helps
L85A2 aim isn't correct
-->Will fix it as soon as i have time for it

Anyway, if you find a bug please report and I'll try to fix it!

Credits only to:
PHL (PHL Modpack)
Cromm Cruac (Absolute Nature, Absolute Structures)
Kingo64 (Shaders MAX)
piterrrxd (Loadingscreens)
Marco_M (Hands and Gloves)
Sclera (Interface & Anomalysounds)
WhatPayne (Rookieskins)
Teh Snake (MP5 Skin)
KingFriday (MP5 Animation)
Milo - Model Twinke Masta - Texture King Friday - Animations King Friday/Strelok - Sounds ZekaKorneev(RUS) - Compile.(L85a2)
Mr.Jackal, KingFriday (Mossberg590)
Gnomus (Gnomus Scopes)

If I forgot someone contract me in the comments beloooow.

Plans:
Adding more weapons

Have Fun

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RSS Files
Patch v1.01b

Patch v1.01b

Patch

A small bugfix and a new mainmenu.

Patch v1.01

Patch v1.01

Patch

Patch v1.01

Rosenrot Modpack v1.0

Rosenrot Modpack v1.0

Full Version 2 comments

Rosenrot Modpack v1.0 Please note that this is NOT the final version! Its just 1.0.

Post comment Comments  (0 - 10 of 38)
bhelen
bhelen - - 525 comments

Ok this mod may only be stable on 1.0 without updates. I reinstalled it and only used the main file and now I don't have the CTD going into Bar after lab X 18. I will continue to play to see if any more CTD come up.

This may mean that the mod might work with with patch 1.01 only or 1.01b only. I originally downloaded both and did an overwrite of 1.01 with 1.01b. Either way I would stick with 1.0 to avoid CTD.

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bhelen
bhelen - - 525 comments

Mod needs to be archived. It has a game breaking CTD at return to Sidrovich from Dark Valley and another if you skip Sid and go back to Bar. It's currently unplayable.

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bhelen
bhelen - - 525 comments

I have to say though that I wish these CTD were fixed because this mod plays smoother than any I've ever tried and I've played them all. :(

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SonOfTheDawn
SonOfTheDawn - - 1 comments

My games won't save with your mod installed. How do I fix this? I'd really to continue playing as so far it's awesome. Needs a small bit of polishing (reload on AKMS74U) but nothing distracting. Otherwise this is the best mod for SoC that I've used (if weapon ejection ports and charging handles are on incorrect side of weapon I won't even download it).

Suggestions on fixing issue with game not saving? I've even removed the mod, found the game would save, but upon placing the gamedata folder with patch 1 the game will not save.

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VonLichstein
VonLichstein - - 400 comments

Excuse me,Can I To Edit this mod,and Re-Upload with Other name...??

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VonLichstein
VonLichstein - - 400 comments

This is A good mod,With "Val Colimotor".But I've Found a Problem,when I have back from Lab X-18,And I Let Siderovich to Visit The Document,But Theres Error was happened.Can you Fix it fastly...??

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michaeldavidcs
michaeldavidcs - - 6 comments

I would like to uninstall Rosenrot to play Lost Alpha but I can't figure out how to. I uninstalled STALKER entirely from my steam games list but nothing. Any help?

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seaz5150 Creator
seaz5150 - - 1,103 comments

Go to steamapps/common/(stalker folder) and then remove the "gamedata" folder. Sorry if the file path is a little screwed up bc I dont own a steam ver of S.T.A.L.K.E.R.

Reply Good karma+3 votes
michaeldavidcs
michaeldavidcs - - 6 comments

Thanks!

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f4lse_proph3t
f4lse_proph3t - - 49 comments

Just a suggestion, but you might consider disabling the normal blowouts in CHAES.

I just ran into one in CHAES-2 on the second to final rooftop before the ending, forcing me to drop my exo & a slew of goodies. Then don the SP-99M and sprint all the way back to the only cover in the entirety of CHAES, the entrance/exit of the C-consciousness chamber w/ the Black Doctor.

Otherwise, the mods been great aside from the one aforementioned CTD issue below. Thanks for your hard work. :)

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