This is my second mod for SHOC. In this mod I wanted to make Zone more beautiful, but harder. Now you an kill enemy one shoot, but enemy can do that too you. All levels were edited and now there are more trees, mutants and anomalies. Anomalies are deadly and gravi tipe are invisible, so you must use bolts and detectors. Vanilla weapons were changed by new models and animations. New weapons (cca 20) were carefully tested and choosed. Weather is now very real and beutifull and I add back deadly blowouts. Did you remember how you have unlimited bolts? Now forget it! You can thorw and pick up or lost your bolts and you need to buy them. Now you can wear 5 types of helets/masks, all helmets/masks and suits with integrated mask have dynamic hud (you can see through mask and hear sound of breath) If you get scary from night zone, you can sleep like COP in bar and cordon. Bloodsucker now catch you and drink your blood and you will have 2 options how survive 1. try to aim and kill bloodsucker
as you can see, another beta of my mod was relased. Thanks for people, who reported me bugs and problems, without your help i cant improve mod and fix it.
Now iam making my own map pack for new age ( with jupiter, jupiter underground, limansk, red forest, pripyat (cop) darkscape, rostok factory and a few another), that means many compiling for levels from COP, CS etc into SHOC format, make changes in levels by geometric, spawn etc
now I edited bar, rostok, agr. underground, cordon, other levels will be done soon.
after edits, levels will be more dangerous, more trees, bushes, buildings etc will be in levels and old levels will looks different
Iam comming with some news about mod progress
Here is a list of all contents included in first patch
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Patch fixing error missing 'arc_art_box_basic' objects NEW: fixed problem with wrong icon for artifact box and flesh eye stashes are now filled fixed...
Here is a new version of new age beta. read description for some details.
this patch fixes fatall error with missing texture wpn_grenade4 and disable these errors in future
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