Rome: Total Realism is a complete modification for Rome: Total War developed by an international team of skilled individuals that now boasts a Phd level history researcher team which strives to bring you the most immersing, challenging and fun modification possible.
We have come a long way since the early heydays of 2005, the team has also changed and grown too; but what remains the same is the desire to make our mod a truly engrossing experience.
We are now working on our most adventurous modification yet, 7.0, and are soon to release our first faction preview.
Check in with us regularly and be a part of changing gaming history.
The latest in the series of Guess a Unit Previews has been posted on the Rome Total Realism forums. Head on over and make your guess.
Introducing your RTR 7.0 GFX Team. Cum recte vivis, ne cures verba malorum Ave all, This is part two in the continuing series on the RTR 7.0 team, and...
THis one really has our forum viewers perplexed, perhaps you will have better luck guessing what it is....? The overall quality of all work produced bt...
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Rome: Total Realism 6.2, next patch from 6.1 Requires RTW patch 1.2 and RTR 6.0 or 6.1+6.0 installed to work.
Seventeen fully playable factions Two hundred new historically accurate army units Totally revamped combat stastics system.
RTR 5.3 Patche, fixes some bugs
Fixes some crashes when capturing cities.
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