Rise of Three Kingdoms is a total conversion mod for Medieval II: Total War: Kingdoms, with the aim of the mod being to completely recreate the Three Kingdoms Era (194 to 240 CE) as accurate and true to history as possible.
Fixes an issue where Dandong could not recruit any units except peasants.
Fixes an issue with the the settlement of Dandong (a Korean frontier town) being unable to recruit any units except peasants. It now serves as a proper frontier settlement, able to recruit Hebei units and limited Korean units for Han factions, and the full unit roster for Goguryeo.
Extract into you main Medieval II Total War folder and allow to overwrite. Is not save-game compatible. If changes do not take effect, manually delete the map.rwm file.