The final version (v4.0) of the Rise of Three Kingdoms mod for Medieval II Total War.
Fixes an issue where Dandong could not recruit any units except peasants.
The final version (v4.0) of the Rise of Three Kingdoms mod for Medieval II Total War.
Rise of Three Kingdoms has released Patch 3.5, which adds a handful of new units, the reskinning of numerous unique units, campaign map modifications...
Patch 3.4.000 for Rise of Three Kingdoms brings a major modification to the campaign map, in the form of the addition of the Red River delta of northern...
v3.2.011 Hotfix released which establishes "border colonies" - buildings that can be constructed in settlements at or near regional borders, which allows...
Rise of Three Kingdoms Patch 3.2.000 has been released!
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