A Napoleonic Era mod set between 1806 and 1821. Explore the possibilities of an European Empire under Napoleon I or try to crush his domain under the Ancient Regime's heel. Will freedom prevail? Will tyranny overthrow the last enlightened despot? The fate of the world is in your hands.

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Please note that this mod has been tested ONLY on a STEAM VERSION of the game. I do not own the old version so I cannot solve your problems. Refer to Total War Center for other solutions.

Well, what can I say, I wanted to keep it in the oven a little more but due to multiple circumstances, including the recent viral outbreak, I was compelled to release Rise of the Eagles right away. Here it is, finally. Its the complete package, although there are some glithces here and there and some things that I wasnt able to fix\complete on time. I humbly ask the community to play it, have fun with it, and report major errors. I dont know if \ when I'll be able to get back to you, but I'll try.
These have been some exhausting 5 years, and now it is time to put an end to the wait. While the main campaign has been modelled towards a French campaign, you can play whoever you like. Setting it up for Hotseat has always been my primary objective but regrettably, I dont have friends that play hotseat, and I couldnt even start working on a proper script designed for that. Some nasty crashes didnt make things easier either. However, you are free to set up the scripts as you please so that you may play Hotseat as you see fit.

Things that are missing \ known glitches:

- No new town\city models: I'm sorry but it just requires too much time out of my daily life to create a proper city, and I do not wish to release an incomplete product. Therefore, this will remain tomporarily unsolved (I dont know how long it will take, dont ask for estimates).
- Missing walls on Huge Cities: Due to the removal of the huge walls and gates from all cities and towns, some holes in the huge city models have appeared. However, they're hidden in a single portion of the city and can just be ignored outright. I couldnt fix this issue because the program associated with compiling and decompiling the models requires me to go through billions of single meshes with different textures in order to even locate where the glitch is, and frankly it isnt worth it.
- Dying horse animation glitch: For unknown reasons, the new marka horses that I've implemented came with a really bizarre glitch. Whenever a horseman dies, the dying body will freeze in a vertical position for 3-4 seconds before returning to its intended location. I have no idea how to fix this. I have double checked instructions and I redid the replacement process three times already, to no awail. I wont waste anymore time, so if anyone is able to give it a shot, by all means be my guest.
- Some names wont be displayed: It would seem as if the game deliberately decides which names to display. Some generals, despite having their names properly typed in the correct files, simply wont have their name displayed. You can recognize them with their portraits however. I have no idea why this happens.

And that would be all for now. I sincerely hope you'll have fun. Stay safe, go get some supplies for the coming months, and report things that do not work. I will accept some help at this stage, since its officially released in Beta.

Rise of the Eagles update 1.0a

Rise of the Eagles update 1.0a

News 2 comments

An update for Rise of the Eagles has been released. This patch fixes many issues and addresses feedback.

Rise of the Eagles is live on ModDB!

Rise of the Eagles is live on ModDB!

News 4 comments

Hey guys, Rise of the Eagles, a Napoleonic Wars era mod for Medieval 2: Total War, has finally made its appearance on ModDB!

RSS Files
Rise of the Eagles 1.0 (Open Beta)

Rise of the Eagles 1.0 (Open Beta)

Full Version 30 comments

1.0 Beta release of Rise of the Eagles A Napoleonic Era mod set between 1806 and 1821. Explore the possibilities of an European Empire under Napoleon...

Rise of the Eagles Patch 1.0a

Rise of the Eagles Patch 1.0a

Patch 6 comments

Patch for Rise of the Eagles (Patch notes in the Description)

Comments  (0 - 10 of 134)
[TWC]_Sirlion Creator
[TWC]_Sirlion

Sorry guys progress will be slowed down a bit due to COVID19. I dont know how long it will take. I wont have most of my tools for a while. Apologies.

Reply Good karma+2 votes
mixerdust
mixerdust

Great Britain seems to be really static and Portugal, i think it has something to do with the fact that ships are really really expensive and they both have relatively large navies.
I literally have to disband most of my navy as portugal to stay out of debt

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[TWC]_Sirlion Creator
[TWC]_Sirlion

Yeah Britain isnt supposed to attack France directly as per History, and Portugal is a relatively poor country in this timeframe with little access to cavalry.

Reply Good karma+1 vote
Clutch1k
Clutch1k

Hey I wanted to say that this is a really great mod, one of my favorite time periods, and I'm very satisfied of playing this, but 2 issues I have with playing this is that the campaign crashes when I select a faction to play with, doesn't matter which faction i choose it still crashes when it loads up. The 2nd crash that happened in custom battle where I played as the US and it crashes right when I clicked on "start battle" hopefully you can tell me how to fix it or hopefully you'll fix it in the next update. Cheers !

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[TWC]_Sirlion Creator
[TWC]_Sirlion

Update the game. I released a patch. That will fix the campaign.
As for US army crashing the battle you need to tell me which units you were using.

Reply Good karma+1 vote
Clutch1k
Clutch1k

I updated the game still doesn't work, and the units I used are 1x General Staff , 4x Light Dragoons , 5x Artillery of the United States , 5x US Line Infantry , 2x Rangers , 3x Light Infantry

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oming
oming

thanks for great mod,play and wait the next update

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Guest
Guest

Hello. I just wanted to say that this mod is awesome, I'm really enjoying it. I was playing as Spain in the campaign and I saw that Ferdinand VII is the king, but in 1806 the king of Spain was his father Charles IV. It's just a detail, but maybe you can change it. As I said, a great mod. Thank you for this!

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[TWC]_Sirlion Creator
[TWC]_Sirlion

I know but making a script to change heir\king is not possible as I want it, and not efficent, so unless I find a way to do it, I think having Ferdinand as king is better knowing how History goes in a few years. But thanks for the feedback

Reply Good karma+1 vote
Tinuvieltinuviel
Tinuvieltinuviel

Ottoman captain playing cowboy, standing on his horse, and Ottoman Mortar moving like an ant. The crew dissapears when zooming in and reappear from distance. Also one member in the crew was standing alone in the far corner of the battlemap. Another fix when time for that comes.

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[TWC]_Sirlion Creator
[TWC]_Sirlion

Thanks for the feedback I will have the fix in a short while.

Reply Good karma+3 votes
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